New Screenshot Released For PC Exclusive “Reset”

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Theory Interactive and Nvidia have revealed a new in-game screenshot for the amazing PC exclusive puzzler, Reset. Reset is a sci-fi noir, a mystery, a first person puzzle game. The game is infused with mind boggling puzzles, a grippingly haunting but beautiful story and an unparalleled immersive atmosphere, and sports some of the best visuals we’ve ever seen. There is an IndieGoGo campaign for it, so make sure to check it out. Also be sure to read our interview with Theory Interactive about Reset. Enjoy! Continue reading New Screenshot Released For PC Exclusive “Reset”

MXGP – The Official Motocross Videogame – First Gameplay Trailer Shows Off The Game’s Physics

MXGP - The Official Motocross Videogame

Milestone has released the first gameplay video of MXGP – The Official Motocross Videogame, showcasing the game’s physics. This new videogame is based on the official FIM World Motocross Championship and it will be available in spring 2014 on PS3, PSVita, X360 and PC. Continue reading MXGP – The Official Motocross Videogame – First Gameplay Trailer Shows Off The Game’s Physics

Injustice: Gods Among Us Ultimate Edition – Now Available In Europe

Injustice Gods Among Us v2

Warner Bros and DC Entertainment today released Injustice: Gods Among Us Ultimate Edition across Europe and its international territories. Developed by award-winning NetherRealm Studios, Injustice: Gods Among Us Ultimate Edition marks the debut of the best-selling fighting game franchise on PS4, PSVita and PC, and also brings this content rich version to X360 and PS3. Continue reading Injustice: Gods Among Us Ultimate Edition – Now Available In Europe

Assassin’s Creed IV: Black Flag – SweetFX vs Vanilla Comparison [UPDATE]

Assassins Creed IV Black Flag v4

Ah, the beauty of SweetFX. It’s no stretch to say that SweetFX is a useful tool that all PC gamers should be using. As we’ve already said in our Performance Analysis, Nvidia’s TXAA tech does an incredible job eliminating jaggies. However, this AA solution blurs the whole image, thus resulting in inferior image quality. Therefore, we decided to counter this blur side effect with the power of SweetFX. Continue reading Assassin’s Creed IV: Black Flag – SweetFX vs Vanilla Comparison [UPDATE]

Worlds of Magic – Delayed To Q2 2014, Strategic Map Showcased Via New Screenshots

Worlds of Magic

Leszek Lisowski of Wastelands Interactive has shared with us some gorgeous and colorful new screenshots for Worlds of Magic, showcasing the game’s strategic map. In addition, Lisowski revealed that the game has been delayed to Q2 2014. Continue reading Worlds of Magic – Delayed To Q2 2014, Strategic Map Showcased Via New Screenshots

STARWHAL: Just the Tip Is Coming To Steam In Early 2014, Will Come To Consoles At A Later Date

Starwhal Just The Tip

Breakfall’s Angele Desjardins has informed us about the release date of STARWHAL: Just the Tip for the PC. According to the team, this multiplayer “couch gaming experience” with intergalactic narwhals dueling in space title will hit our platform in early 2014 via Valve’s distribution service, Steam. The team has launched a Kickstarter campaign for it and aims to also bring it to WiiU, PS4 (and there is a possibility for an Xbox One and an OUYA version at a later date). Continue reading STARWHAL: Just the Tip Is Coming To Steam In Early 2014, Will Come To Consoles At A Later Date

Warhammer 40,000: Space Wolf – Announcement Trailer

Warhammer 40K Space Wolf

HeroCraft has released an announcement trailer for its new Warhammer game, titled Warhammer 40,000: Space Wolf. Warhammer 40,000: Space Wolf aims to blend the grim, dark Warhammer 40,000 universe, collectable cards and turn-based tactical combat and will be free to play. The game is coming in Q2 2014 and is expected on iOS, Android, PC and other platforms. Enjoy! Continue reading Warhammer 40,000: Space Wolf – Announcement Trailer

This Is How You Can Use Nvidia’s GeForce Shadowplay With Older CPUs

Nvidia Kepler

Nvidia’s Shadowplay is an amazing tool that takes advantage of the company’s latest GPUs in order to capture footage at 1080p with a minimum performance hit. This tool is currently in a beta phase and although it works pretty well on a variety of systems, Nvidia has locked it to specific CPUs. This obviously means that if you own an older quad-core system, you won’t be able to use it. Thankfully, there is a workaround for this requirement so keep reading. Continue reading This Is How You Can Use Nvidia’s GeForce Shadowplay With Older CPUs

The Witcher 2’s Combat Mechanics Were Inspired By Dark Souls, The Witcher 3 Will Be Easier On Normal

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When it was originally released, The Witcher 2 was criticized for its combat mechanics, as it felt a bit ‘awkward’ and Geralt could not react as fast as gamers had expected him to. Therefore, CD Projekt RED had to release a patch that addressed most of the game’s combat issues. But why was the combat of The Witcher 2 so unforgiving? Well, according to game director Konrad Tomaskiewicz, the game was inspired by Dark Souls. Continue reading The Witcher 2’s Combat Mechanics Were Inspired By Dark Souls, The Witcher 3 Will Be Easier On Normal

New Overgrowth Video Details Alpha 203 Changes

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Wolfire Games has released a new video for its rabbit bunny action brawler, Overgrowth, in which the company’s programmer, David Rosen, demonstrates some of the new features he added to it. Rosen added some tail physics to the game, as well as muscle/fat/ear-size parameters and the ability to change characters scale. In addition, Rosen has improved the wolf animations. You can find some release notes for this latest alpha version of Overgrowth below – alpha version is available to those who pre-order the game. Enjoy! Continue reading New Overgrowth Video Details Alpha 203 Changes