Hilarious Times Part #9999 – Need For Speed: Rivals Does Not Support Driving Wheels

Need for Speed Rivals

Man, it seems that EA wants to simply ruin the NFS franchise. We first got the 30fps lock and according to EA’s official Q&A page, the game won’t support any driving wheels. Yeap, a driving game that does not support wheels. Yes, we’re talking about an arcade title but last time I checked, all arcade driving games (from Outrun to Sega Rally and Ridge Racer) supported driving wheels. Continue reading Hilarious Times Part #9999 – Need For Speed: Rivals Does Not Support Driving Wheels

Goodbye Deponia Gets A Demo, Crusader Kings II: Sons of Abraham Releases On Steam

Goodbye Deponia v1

Daedalic Entertainment today released a demo for the recently released Goodbye Deponia, the final instalment of the celebrated Deponia adventure trilogy for PC and Mac. On the other hand, Paradox Interactive today announced the release of Crusader Kings II: Sons of Abraham.

Continue reading Goodbye Deponia Gets A Demo, Crusader Kings II: Sons of Abraham Releases On Steam

The Slaughter – Blue Velvet meets Monkey Island – Gets A Kickstarter Campaign

The Slaughter

Brainchild announced today the launch of a Kickstarter campaign for The Slaughter, a 2D point-and-click adventure that is described as Blue Velvet meets Monkey Island. The gameplay of The Slaughter will be in the vein of the classic LucasArts and Revolution games, but with dark adult themes and an emphasis on character development. It’s essentially a game about being human. Continue reading The Slaughter – Blue Velvet meets Monkey Island – Gets A Kickstarter Campaign

Sui Generis – RPG with procedural animated movement and combat system – Pre-alpha gameplay video

Sui Genesis

Bare Mettle Entertainment has released a new video for its upcoming RPG that sports procedural animated movement and combat system, Sui Generis. The game is set in a dark, hostile mediaeval world pervaded by intrigue and treachery, and this pre-alpha video gives us a glimpse of what we can expect from it. Sui Generis features an amazing animation and physics system, though it still needs a lot of work. Keep in mind that this is pre-alpha footage, so glitches and bugs can be easily spotted. Enjoy! Continue reading Sui Generis – RPG with procedural animated movement and combat system – Pre-alpha gameplay video

Activision Claims That There Is No Patch For Call of Duty: Ghosts PC On The Horizon

Call Of Duty Ghosts v4

And we are going in circles. A couple of days ago, we informed you about a possible patch that could fix the ridiculous RAM requirement for Call of Duty: Ghosts. Activision claimed back then that it was looking into this issue, however it seems that a PC patch is not a priority for the company. When a fan asked yesterday about a patch for Call of Duty: Ghosts PC in order to fix the game’s fps and lag issues, Activision claimed that there won’t be such a patch anytime soon. Continue reading Activision Claims That There Is No Patch For Call of Duty: Ghosts PC On The Horizon

New Dying Light Video Focuses On The Game’s Lighting Techniques

Dying Light

Techland and Warner Bros released today a new video for Dying Light, giving us a deeper look at the technology behind it. With the next generation of consoles upon us, Techland harnessed the added power to develop a physically based lighting system using its in-house Chrome Engine 6. This allows them to not only create realistic lighting and shadows in the game world but more importantly make the game world more authentic and immersive. Dying Light is planned for a 2014 release and is described as a 4 player co-op action survival game set in an open world, boasting a bone-chilling day & night cycle. Enjoy! Continue reading New Dying Light Video Focuses On The Game’s Lighting Techniques

Rumor Alert – Bethesda Trademarks Fallout 4

Fallout

The Wikipedia section for the Fallout franchise has spotted an interesting trademark registration from Bethesda. According to the website, Bethesda has filed a trademark for Fallout 4. Fallout Wikipedia has also provided some evidence from those claims, and as we can clearly see, Bethesda has indeed trademarked the Fallout 4 name. Continue reading Rumor Alert – Bethesda Trademarks Fallout 4

Report: Need For Speed: Rivals Is Locked At 30FPS On The PC

Need for Speed Rivals v2

A couple of months ago, we posted a story regarding the framerate of Need For Speed Rivals PC. As the development team noted back then, all versions of the game would be locked at 30fps. However, last month TeamVVV claimed that the framerate on the PC version of Need For Speed: Rivals was unlocked. Well, it appears that’s not the case as our dear friends over at PCGamesHardware reported that the game is indeed locked at 30fps. PCGamesHardware has also shared the first PC screenshots of NFS: Rivals that can be viewed below. Enjoy and stay tuned for our Performance Analysis! Continue reading Report: Need For Speed: Rivals Is Locked At 30FPS On The PC

Mod Brings GTA 5’s Special Abilities And Features To GTA IV

Grand-Theft-Auto-5-Website-Clues

Our reader ‘Jonathan Gustafsson’ has informed us about a new mod for GTA IV that brings to it GTA 5’s special abilities and features. This mod is created by JulioNIB and features the special abilities from GTA 5, including the ‘wasted’ screen and GTA 5’s ‘weird jump punch animation.’ The mod will be available shortly from JulioNIB’s blog, and you can view a video from it below. Enjoy! Continue reading Mod Brings GTA 5’s Special Abilities And Features To GTA IV

DSOGaming – Rain Blood Chronicles: Mirage – First 25 Minutes Playthrough

Mirage

Back in June we informed you about Mirage; a cinematic title that mixes classic slash-em-up gameplay in a stylized Chinese setting. According to its description, Rain Blood Chronicles: Mirage (as that’s its full title) captures the essence of a broad genre of Chinese fiction concerning the adventures of martial artists. Origo Games has sent us a review key for this indie game, so you can view below its first 25 minutes playthrough. Continue reading DSOGaming – Rain Blood Chronicles: Mirage – First 25 Minutes Playthrough