Enslaved: Odyssey to the West – SweetFX vs Vanilla + First Twenty Minutes Walkthrough

Enslaved

I seriously don’t know whether it is good that Enslaved: Odyssey to the West got released on the PC or not. I mean okay, it’s good to have this underrated title on our platform, however it puzzles me why Namco Bandai did not promote/advertise the PC version, and why did the publisher allow Ninja Theory to get away with such a mediocre PC port. Continue reading Enslaved: Odyssey to the West – SweetFX vs Vanilla + First Twenty Minutes Walkthrough

Raindrop – New Teaser Trailer Sports Beautiful In-Game Visuals

Raindrop v2

Raindrop Studios has released a new trailer for its surreal survival title powered by Unity engine, Raindrop. Raindrop looks simply beautiful. It’s funny, but this title sports visuals that other games – from bigger studios – cannot even dream of. Raindrop Studios aims to raise $144K via the game’s Kickstarter campaign, though we don’t know if they manage to hit their goal. Here is hoping that Raindrop will see the light of day and will be as good as it promises to. Enjoy! Continue reading Raindrop – New Teaser Trailer Sports Beautiful In-Game Visuals

Batman: Arkham Origins – PC Performance Analysis

Batman Arkham Origins

Batman: Arkham Origins is a title we’ve been looking forward to, and that’s primarily because we wanted to see whether Warner Montreal would optimize the game’s PC version or not. Would the game suffer from stuttering issues? Would the game run as awful as its predecessor, Arkham City? And would its PhysX effects bring current gen systems to their knees? Thankfully, we can now answer all those questions. Continue reading Batman: Arkham Origins – PC Performance Analysis

Assassin’s Creed IV: Black Flag PC Tech Features Detailed In This Video

Assassins Creed IV Black Flag v2

Nvidia has released a new video in which the green team detailed the PC features that will be implemented in Assassin’s Creed IV: Black Flag. Assassin’s Creed IV: Black Flag will support dynamic global illumination, TXAA, motion blur, 3D foliage, god rays, translucency and screen space reflection, as well as new ocean effects. The game is planned for a November 22nd release on PC and next-gen consoles. Enjoy! Continue reading Assassin’s Creed IV: Black Flag PC Tech Features Detailed In This Video

AMD Catalyst 13.11 BETA6 Released – Brings Performance Improvements In Batman: Arkham Origins

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AMD released today a new beta driver for its graphics cards that comes with various performance improvements in a variety of games. This driver supports AMD’s recently released GPUs (R9 290 and R9 290X) and improves performance in Batman: Arkham Origins by up to 35% with MSAA 8x enabled. Continue reading AMD Catalyst 13.11 BETA6 Released – Brings Performance Improvements In Batman: Arkham Origins

Sniper Elite: Nazi Zombie Army 2 – Gameplay Teaser Trailer

Sniper Elite Nazi Zombie Army 2

Rebellion today dropped their first gameplay trailer for Halloween-bound co-op horror shooter Sniper Elite: Nazi Zombie Army 2. Showcasing more deadly new locations in which to face down legions of undead super soldiers with up to three friends, the new clip also teases some of the new enemies that’ll be terrorising players in the brand new campaign, including revolting new zombie and skeleton types and a devilish new boss. Sniper Elite: Nazi Zombie Army 2 is planned for an October 31st release on the PC. Enjoy! Continue reading Sniper Elite: Nazi Zombie Army 2 – Gameplay Teaser Trailer

Nvidia Tech Videos Try To Illustrate The Difference Between G-Sync & V-Sync

Nvidia G-SYNC

During its recent press event, Nvidia tried to illustrate the difference between G-Sync and V-Sync. As you may already know, G-Sync cannot be captured via regular cameras. Therefore, Nvidia claimed that a perfect V-Sync video (constant 60fps v-sync) is what G-Sync basically offers, even when the actual in-game framerate drops at 40fps. In order to showcase the huge difference, the green team compared the simulated G-Sync experience with a ‘real-world’ V-Sync experience, and PCGamesHardware was able to captured two examples from this comparison. Enjoy! Continue reading Nvidia Tech Videos Try To Illustrate The Difference Between G-Sync & V-Sync

CRYENGINE-powered “Lichdom” gets new Playtest and Developer Commentary video

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Xaviant has released a new developer commentary video in which eight gamers were invited to playtest Lichdom. In this video, CEO and Creative Director Michael McMain and Design Director Tim Lindsey provide commentary during the playtest, and Producer Josh Van Veld interviews the gamers about their impressions of the game. We’ll have a tech interview about Lichdom next week, so stay tuned for more. Until then, enjoy the new video after the jump! Continue reading CRYENGINE-powered “Lichdom” gets new Playtest and Developer Commentary video

Bungie, 343 Industries, CD Projekt RED, Vlambeer and Unity To Be Present At Control Conference

Bungie logo

Well, this will certainly interest a lot of gamers that are looking into game development. Experts from studios like Bungie, 343 Industries, CD Projekt RED and Unity will be accompanied by the likes of Vlambeer (Ridiculous Fishing) and Vanguard Games (HALO Spartan Assault) at Control Conference that takes place on November 19th in Amsterdam. Continue reading Bungie, 343 Industries, CD Projekt RED, Vlambeer and Unity To Be Present At Control Conference

BioShock Infinite: Burial at Sea – Episode 1 DLC To Be Released On November 12th

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2K Games and Irrational Games announced today that BioShock Infinite: Burial at Sea – Episode 1, the second add-on content pack for the award-winning BioShock Infinite, will be available for download worldwide on PS3, X360 and PC starting November 12. Continue reading BioShock Infinite: Burial at Sea – Episode 1 DLC To Be Released On November 12th