IDV revealed today that CD Projekt RED’s upcoming The Witcher title will be powered by its SpeedTree technology. As the press release reads, this will be the third title in the series to integrate SpeedTree middleware into the story-driven experience and natural environments that have become a trademark of the franchise. Continue reading The Witcher 3: Wild Hunt To Be Powered By SpeedTree
Galactic Civilizations III Officially Announced – Exclusive To 64-Bit OS – Debut Trailer
Stardock announced today the third installment of its award-winning PC strategy game series today as the company celebrates its 20th anniversary: Galactic Civilizations III, the long-awaited next chapter in one of the highest-rated strategy franchises of all time. Coming exclusively to 64-bit PCs, Galactic Civilizations III stays true to its core gameplay while adding new features including multiplayer, political intrigue, vastly improved visuals and much more. Continue reading Galactic Civilizations III Officially Announced – Exclusive To 64-Bit OS – Debut Trailer
Watch Dogs & The Crew Delayed To Spring 2014
And another one bites the dust. Ubisoft has just announced that Watch Dogs is delayed to Spring 2014 on all platforms. Yes, this isn’t like the AC4 case in which the current gen version is planned for an earlier release than the next-gen one. And to be honest, we’re not surprised by that announcement. Seriously now, did you expect Ubisoft to release two of its most anticipated games in the same bloody day? No no no and no. Continue reading Watch Dogs & The Crew Delayed To Spring 2014
New Alien Rage: Unlimited Update Addresses Performance & Adds FOV Slider
Now that’s the spirit. CI Games has released a new update for Alien Rage that improves the game’s performance as it comes with optimizations for its FXs, Materials, Dynamic lights and Streaming. Not only that, but CI Games has also implemented a FOV slider for those who could not stand the default FOV settings. To make things even better, CI Games has also added mouse smoothing and smooth frame rate options to it. As always, this update will be auto-downloaded next time you start the Steam client, and you can view the complete changelog below. Continue reading New Alien Rage: Unlimited Update Addresses Performance & Adds FOV Slider
Metro: Last Light – Chronicles Pack Now Available
Deep Silver and 4A Games today released the ‘Chronicles Pack’ for Metro: Last Light. As the press release reads, this final piece of add-on content is rolling out worldwide on Steam, the Xbox Live online entertainment network from Microsoft and the PlayStation Network from today. Continue reading Metro: Last Light – Chronicles Pack Now Available
Microsoft Details Direct3D 11 Improvements For Windows
A couple of hours ago, we informed you about Mantle being exclusive to the PC. As Microsoft revealed on its blog, Mantle is not present on Xbox One. Not only that, but Microsoft has also detailed some new features that are being implemented in Direct3D 11 for Windows (kudos to our reader ‘Sid Spyker’ for spotting what passed under our radar). Continue reading Microsoft Details Direct3D 11 Improvements For Windows
Battlefield 4 – Running At 4K (4096×2160) On Four Titans
Our reader ‘MahaVakyas’ has shared with us an interesting video, showcasing what Battlefield 4 looks like at 4K. Captured by YouTube’s member ‘Thirty IR’, this video shows Battlefield running at a really high resolution (running at 4800×2560 and being downscaled to 4096×2160) with all its bells and whistles enabled on four Nvidia Titan cards. According to Thirty IR, all settings were maxed out – including Anti-Aliasing (4x MSAA) – and VRAM usage was around 5.1GB. Enjoy! Continue reading Battlefield 4 – Running At 4K (4096×2160) On Four Titans
Need For Speed: Rivals – PC Specs Revealed – Requires 30GB HDD, Recommends 64bit OS
Electronic Arts has revealed the official PC specs for its upcoming racer, Need For Speed: Rivals. According to them, PC gamers will at least need 4GB RAM and 30GB of free HDD. And despite the fact that the game will support 32-bit OS, EA recommends using a 64-bit one. Rivals will be powered by DICE’s Frostbite engine, and will be locked on 30fps on all platforms. You can view the complete specs list below. Kudos to our reader ‘Inhuman’ for informing us! Continue reading Need For Speed: Rivals – PC Specs Revealed – Requires 30GB HDD, Recommends 64bit OS
Free-To-Play CRYENGINE-powered “Warface” gets a new teaser trailer
In order to celebrate the game’s upcoming launch, Crytek has released a new teaser trailer for Warface. Warface is planned for an October 21st release on the PC and aims to deliver fast-paced explosive action, team-driven Co-op and Versus gameplay, and immersive visuals. The game will offer new content on a regular basis in the form of daily cooperative campaign missions with new challenges and a continual supply of new maps, weaponry, boosts, and more to keep gameplay fresh and exciting. Enjoy! Continue reading Free-To-Play CRYENGINE-powered “Warface” gets a new teaser trailer
AMD Explains Why Mantle Is Exclusive To PC & Not Present On Xbox One
A couple of hours ago, Microsoft revealed that Xbox One only supports DX 11.x as its API. Contrary to rumors, Xbox One does not support Mantle (or any other API like OpenGL). A lot of gamers got confused by all of this, which is why AMD decided to step in and explain things. Continue reading AMD Explains Why Mantle Is Exclusive To PC & Not Present On Xbox One