Crystal Dynamics and Nixxes have released a new update for the PC version of Rise of the Tomb Raider. This new patch adds a new option to disable the camera automatically centering behind the player when strafing, fixes artifacts when SSAO/HBAO+ was enabled in combination with SSAA, and brings a variety of other smaller optimizations, bug-fixes, and … Continue reading Rise of the Tomb Raider – New Update Fixes SSAO/HBAO+ Artifacts, Packs Smaller Optimizations→
Nixxes and Crystal Dynamics have released a new patch for the PC version of Rise of the Tomb Raider. According to the changelog, this update brings various performance improvements for GPU-bound situations, and sports a variety of other smaller optimizations, bug-fixes, and tweaks. This patch will be auto-downloaded from Steam, and you can read its complete … Continue reading Rise of the Tomb Raider – New Patch Brings Various Performance Improvements For GPU-bound Situations→
Rise of the Tomb Raider, XCOM 2 and Dragon’s Dogma: Dark Arisen have been recently released on the PC and apparently they sell well on our platform. Of course this does not surprise us, however it’s good witnessing and reporting such a thing.
It appears that Nixxes is currently working on a DX12 update for the PC version of Rise of the Tomb Raider. As you may have heard, a DX12 .dll file was included in the PC version of the game. And while the game does not currently support Microsoft’s latest API, the first PC patch that was … Continue reading Rise of the Tomb Raider – DirectX 12 Option Appears On The Game’s Launcher→
Crystal Dynamics and Nixxes have released the first PC update for Rise of the Tomb Raider. According to the changelog, this patch introduces a new graphics option ‘Specular Reflection Quality’ to enhance resolution and reduce aliasing of specular reflections, improves HBAO+ and SLI performance, fixes SLI glitches during water/snow effects, and packs various fixes for … Continue reading Rise of the Tomb Raider – First PC Patch Released, Improves HBAO+ & SLI Performance→
AMD has just released a new driver for its graphics cards that packs performance improvements and a Crossfire profile for Rise of the Tomb Raider. In addition, this driver also introduces a Crossfire profile for Fallout 4.
Rise of the Tomb Raider releases in a couple of hours and below you can find some comparison screenshots between the game’s Lowest and Very High settings. As always, Lowest images are on the left whereas Very High images are on the right. Enjoy!
Rise of the Tomb Raider is a highly anticipated game that a lot of PC gamers were looking forward to. Originally released for Xbox One, this game found its way to the PC after a few months. Rise of the Tomb Raider officially releases tomorrow and since NVIDIA has released its Game-Ready drivers for it, it’s … Continue reading Rise of the Tomb Raider – PC Performance Analysis→
NVIDIA has just released the “Game-Ready” driver for Rise of the Tomb Raider and Tom Clancy’s The Division. According to its release notes, this driver packs SLI profiles for both Rise of the Tomb Raider and The Division.