The latest update for Rise of the Tomb Raider significantly improves DX12 performance in CPU-bound scenes

Now here is a nice surprise. As we’ve already reported, both Deus Ex: Mankind Divided and Rise of the Tomb Raider suffered from underwhelming performance in DX12. And yesterday, NIXXES released a brand new patch for Rise of the Tomb Raider that improves DX12 performance, especially in CPU-bound situations.

Styx: Shards of Darkness – PC Performance Analysis

Back in the 90s, the PC was flooded with stealth games. These days, however, there have been very few titles embracing these mechanics. Sure thing, we’ve got games that offer stealth approaches (Dishonored 2 and the latest Deus Ex games), but apart from HITMAN there haven’t been any games relying completely on stealth mechanics. Which basically … Continue reading Styx: Shards of Darkness – PC Performance Analysis