Dawn of Fantasy – Holiday Sales Extended To December 13th

Due to high demand, Reverie World Studios is extending its sale and “Dwarven Invasion” promo for the studios’ recently released MMORTS, Dawn of Fantasy. In the spirit of the holidays, fans will be able to download Dawn of Fantasy directly from the official website for a discounted rate of $19.99. This one-time fee invites players to join the limitless game world of Mythador for subscription-free gameplay in any of four action-packed game modes. But don’t miss out! This deal is only good through Tuesday, Dec. 13, so check out the sale details from Dawn of Fantasy’s official website! Continue reading Dawn of Fantasy – Holiday Sales Extended To December 13th

Fan-made video attempts to show off the Beauty of Battlefield 3

With all the talk about the CryEngine 3, some gamers felt the need to showcase the beauty of the Frostbite 2.0 engine. One of them is YT member ‘AnglSummer4’ we made a nice video, filled with some gorgeous locations from Battlefield 3. Does this show off the beauty of the engine? Well, it’s hard to tell as we’ve seen some pretty amazing maps from the Crysis 2 modding community. Still, Frostbite 2.0 is one hell of an engine and let’s not forget that it will be used to the upcoming sequel of Command & Conquer: Generals. It will also be interesting to see whether or not other studios – that are not under EA’s flag – will actually use it. Until then though, enjoy the following video! Continue reading Fan-made video attempts to show off the Beauty of Battlefield 3

injectSMAA v1.2 is now available; Steam games are now compatible with it

We just got word that Andrej Dudenhefner has released a new version for his SMAA injector tool that is compatible with all Steam games. SMAA is a very efficient GPU-based MLAA implementation, capable of handling subpixel features seamlessly, and featuring an advanced pattern detection & handling mechanism. To put it simple, SMAA offers a nice level of AA with a minimal performance hit. You can find the download link and the changelog for this version of injectSMAA after the jump. Continue reading injectSMAA v1.2 is now available; Steam games are now compatible with it

Valve’s writer Marc Laidlaw confirms: “There is no Half-Life 3 ARG”

There has been a lot of speculation these past days about Half-Life 3. And although some thought that the ARG of Half-Life 3 has begun yesterday with Wheatley’s nominee trailer for the VGAs, Valve’s Marc Laidlaw states that there isn’t currently any Half-Life 3 ARG or treasure hunt. So hold your horses everyone as the time has not come. At least not yet. Continue reading Valve’s writer Marc Laidlaw confirms: “There is no Half-Life 3 ARG”

GSC GameWorld’s Official Statement: “we will do our best to continue”

As promised yesterday, GSC GameWorld made an official announcement about the fate of STALKER 2. And just a few minutes ago, GSC tweeted that they will do their best to continue. What does this mean though? Does this mean that STALKER 2 will be outsourced to another developer or will a new gaming studio be formed after GSC’s closure? One can only guess. Continue reading GSC GameWorld’s Official Statement: “we will do our best to continue”

Gotham City Impostors – Eleven New Screenshots + Beta Announcement Trailer

Warner Bros and DC Entertainment released today eleven new screenshots for Gotham City Impostors, an original download-only first-person shooter where players battle for control of an unhinged Gotham City overrun by impostors inspired by the DC Comics characters Batman and The Joker. Developed by Monolith, the game will be available in XBLA, PSN and PC next year. You can also find bellow a new beta announcement trailer. Continue reading Gotham City Impostors – Eleven New Screenshots + Beta Announcement Trailer

Dustforce – New Action Gameplay Footage Revealed

Independent studio Hitbox Team is excited to release a brand new gameplay video for their upcoming acrobatic platformer Dustforce, set to be released in early 2012 for PC (windows) and Mac. In Dustforce, players swiftly sweep through precarious environments in style. Dustforce originally won indiePub’s Independent Developer Competition along with a $100,000 grand prize. The up and coming game has since been completely rebuilt from scratch. Continue reading Dustforce – New Action Gameplay Footage Revealed

Battlefield 3: Back To Karkand – Assignments Detailed & How You Can Unlock Them

Battlefield 3’s DLC is almost upon us – unless you own a PS3 – and as you may have heard, it brings a new way of unlocking the new weapons in Battlefield 3. Assignments are being implemented and bellow you will find the full list and details in how you can unlock all ten Back to Karkand weapons. Now I have to say that I’m not a fan of this kind of unlocks and strongly believe that unlocks should stay the way they were. Still, DICE’s attempts to offer something new to the table are noted. What do you think of this new way of unlocking the game’s weapons? Continue reading Battlefield 3: Back To Karkand – Assignments Detailed & How You Can Unlock Them

VGA Trailers; Hitman: Absolution, C&C: Generals 2, Mass Effect 3, Tom Clancy’s Patriots & Diablo III

Instead of posting each and every trailer of VGA’s games – that will be released on the PC – on each own, we decided to include all of them in one big post. Therefore, enjoy everyone the trailers of Hitman: Absolution, Mass Effect 3, the incredible CG opening cinematic of Diablo III, Tom Clancy’s Patriots CG, Bioshock Infinite and the short teaser of C&C: Generals 2. In addition, you will find Portal 2’s nominee video. Rumor has it that it includes some hints about Half-Life 3. Riiiiiiiiight. Either way, this year’s VGA’s were a bit underwhelming to say the least so go ahead and view the aforementioned trailers! Continue reading VGA Trailers; Hitman: Absolution, C&C: Generals 2, Mass Effect 3, Tom Clancy’s Patriots & Diablo III

Overgrowth Alpha 161 Changes

Wolfire Games released a new video that showcases the changes that were made on the latest alpha version of Overgrowth. Overgrowth Alpha 161 now features an SSAO shader, characters that look around during idle animations, sound priorities, some torso movement during head look, fixed shadow decal opacity on objects and fixed color palette cancel. Those interested can pre-purchase Overgrowth and gain access to its alpha versions! Continue reading Overgrowth Alpha 161 Changes