NVIDIA GeForce 531.61 WHQL Driver released, fixes issues with The Last of Us Part I, Assassin’s Creed Origins & Hogwarts Legacy

A couple of days ago, NVIDIA released a new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 531.61 WHQL driver adds support for the RTX 4070, and fixes some game issues. Continue reading NVIDIA GeForce 531.61 WHQL Driver released, fixes issues with The Last of Us Part I, Assassin’s Creed Origins & Hogwarts Legacy

Assassin’s Creed Black Flag gets a 4K Texture Pack for its main/story characters

Earlier this week, we shared a 4K Texture Pack for Assassin’s Creed: Unity. Created by modder ‘Instanity’, that pack improved the game’s main/story characters. And, as the title implies, the modder has released a similar mod/texture pack for Assassin’s Creed Black Flag. Continue reading Assassin’s Creed Black Flag gets a 4K Texture Pack for its main/story characters

Resident Evil 2 Remake, RE3Remake & Resident Evil 7 no longer have Ray Tracing on PC

Yesterday, Capcom update the PC versions of Resident Evil 2 Remake, Resident Evil 3 Remake and Resident Evil 7. However, it appears that the Japanese team has messed things up, as these three games no longer support Ray Tracing on PC. Continue reading Resident Evil 2 Remake, RE3Remake & Resident Evil 7 no longer have Ray Tracing on PC

The Last of Us Part I Update 1.0.3.0 released, fixes numerous bugs, full patch notes

Naughty Dog and Iron Galaxy have released Update 1.0.3.0 for the PC version of The Last of Us Part I. According to its changelog, this latest update fixes numerous bugs that plagued the game. However, it does not reduce the game’s high CPU usage, or optimize the shader compilation procedure. Continue reading The Last of Us Part I Update 1.0.3.0 released, fixes numerous bugs, full patch notes

The Lord of the Rings: Gollum requires an RTX3080 for 1440p/High Settings/Ray Tracing/DLSS

Daedalic Entertainment has revealed the official PC system requirements for The Lord of the Rings: Gollum. According to the specs, the game will support both DX11 and DX12, and will require 45GB of free hard-disk space. Continue reading The Lord of the Rings: Gollum requires an RTX3080 for 1440p/High Settings/Ray Tracing/DLSS