Fallout 4 fans, here is something for you today. Modder ‘BlahBlahDEEBlahBlah’ has released a mod that brings driveable cars/vehicles to Fallout 4, complete with Havok physics. So, let’s take a look at it, shall we? Continue reading Fallout 4 just got driveable cars/vehicles with Havok physics
This mod adds 15 new & unique quests to The Witcher 3 Next-Gen
Modder ‘PaulR0013’ has released a cool new mod for The Witcher 3 Next-Gen that adds to the game 15 new quests. According to the modder, the mod will turn some of the game activities into actual side quests. Continue reading This mod adds 15 new & unique quests to The Witcher 3 Next-Gen
Latest version of the PlayStation 4 emulator, shadPS4, can now run Turok and boot Bloodborne with correct colors
Earlier this month, we informed you about the PlayStation 4 emulator, shadPS4, launching Bloodborne. That version of the PS4 emulator could not display the right colors when Bloodborne was running. Thanks to a new update, though, you can now get the correct colors. Continue reading Latest version of the PlayStation 4 emulator, shadPS4, can now run Turok and boot Bloodborne with correct colors
This mod adds a Grand Theft Auto-inspired Taxi Driver Mode to Cyberpunk 2077
One of my favorite side activities in Grand Theft Auto 3 was its taxi mode. Believe it or not, I’ve spent countless times as a taxi driver when that game came out on PC. And finally, modder ‘RollermineC’ released a mod that adds a similar Taxi Driver mode to Cyberpunk 2077. Continue reading This mod adds a Grand Theft Auto-inspired Taxi Driver Mode to Cyberpunk 2077
Eyeballistic may be teasing HD remasters of the classic 2D Mortal Kombat games
It appears that Eyeballistic’s CEO, Joe Tresca, may be teasing HD remasters of the classic 2D Mortal Kombat games. Earlier this week, Tresca shared the following two screenshots from what appear to be HD remasters of MK1 and MK2. Continue reading Eyeballistic may be teasing HD remasters of the classic 2D Mortal Kombat games
Fantasy Ruins Unreal Engine 5 Tech Demo showcases the benefits of Ray Tracing/Lumen, and why pre-baked lighting remains the king of performance/visuals ratio
YouTube’s ‘Cycu1’ has shared a new interesting comparison video for the Fantasy Ruins Tech Demo of Unreal Engine 5. In this video, the YouTuber compares its UE5 version with and without Lumen/Ray Tracing. So, let’s take a closer look at it. Continue reading Fantasy Ruins Unreal Engine 5 Tech Demo showcases the benefits of Ray Tracing/Lumen, and why pre-baked lighting remains the king of performance/visuals ratio
DXVK Version 2.4 has been released with support for DX8
Philip Rebohle has released a new version of DXVK that brings support for DX8. As such, PC gamers can now use DXVK to overcome some stutters and optimization issues that were present in old DX8 games. Continue reading DXVK Version 2.4 has been released with support for DX8
Deliver Us Home has been funded on Kickstarter, mere hours before its end
KeokeN has announced that the Kickstarter Campaign for Deliver Us Home has hit its funding target. The team has raised 100K euros for its development, and it was able to hit that goal mere hours before its end. Continue reading Deliver Us Home has been funded on Kickstarter, mere hours before its end
GreedFall 2 hits Steam Early Access on September 24th
NACON has announced that GreedFall 2 will hit Steam Early Access on September 24th. To celebrate this announcement, the publisher shared a new trailer that you can find below. Continue reading GreedFall 2 hits Steam Early Access on September 24th
The First Descendant Patch 1.0.2 improves stability by reducing CPU load during shader generation, lowers GPU memory usage and brings some optimization improvements
NEXON has released Title Update 1.0.2 for The First Descendant. According to the release notes, this patch improves the stability of the shader preparation process, lowers GPU memory usage, and packs various optimizations. Continue reading The First Descendant Patch 1.0.2 improves stability by reducing CPU load during shader generation, lowers GPU memory usage and brings some optimization improvements