Ubisoft has just released Title Update 1.0.7 for Assassin’s Creed Mirage, and shared its full patch notes. According to the team, Patch 1.0.7 is 4.85GB in size on PC, and it will add a new feature, called Full Synchronization Challenge.
When you enable Full Synchronization, Basim will desynchronize from the animus if he dies, or if he commits illegal actions. And here is the catch. If you die, the game will permanently delete your save file. In other words, this is a permadeath mechanic.
Title Update 1.0.7 also adds a new feature where players can now wear any costume they own as an outfit. Moreover, it adds a surprise easter egg to the world, a new special assassin that you might meet perusing the streets.
It’s also worth noting that Patch 1.0.7 fixes a gameplay bug that affected your enemies. So now, your smoke bombs will affect the enemies when they attempt to ring the alarm.
This latest patch also packs a number of fixes. For instance, it fixes a physics issue when jumping with the Roshan costumes. It also resolves some lighting issues. Plus, it brings multiple stability improvements.
Like always, Ubisoft Connect will download this update the next time you launch its client. Below you can also find its complete changelog.
Assassin’s Creed Mirage Patch 1.0.7 Release Notes
NEW ADDITIONS
FULL SYNCHRONIZATION CHALLENGE
- You can enable the Full Synchronization Challenge when starting a new game from the title screen.
- Full Synchronization Challenge cannot be enabled or disabled when the game has started.
- Cross-progression AND Cloud saves will be disabled when starting permadeath.
FULL SYNCHRONIZATION CHALLENGE REWARDS
- Unlock an emblem when you complete the game in easy mode.
- Unlock the emblem and Rayhan costume in normal mode.
- Unlock all the above and 6 new dyes for existing outfits (Initiate, Zanj Uprising, Abbasid Knight, Hidden Ones, Rostam, Bayek) when completed in hard. (Please note; dyes can only be applied to these specific outfits).
NEW OUTFIT FEATURE
Added a new feature where players can now wear any costume they own as an outfit (Transmog).
NEW EASTER EGG!
We added a surprise easter egg to the world, a new special assassin that you might meet purrusing the streets. Be sure to snap a photo if you meownage to find them!
BUG FIXING
GENERAL
- Fixed visual issues on Basim’s right arm when the player equipped the Bayek outfit or costume.
- Fixed an issue in the store where the sword preview models contained in packs could disappear in certain cases.
- Fixed an issue on XBOX where if a player changed their control mapping and restarted their game, the control mapping would revert to the default settings.
- Multiple stability improvements.
- Players will now correctly receive the upgrade schematics for the Bayek outfit when starting their first New Game Plus walkthrough.
NEW GAME PLUS
- Fixed a bug where the “interact” prompt showed for any historical codex entry in New Game Plus when they were previously collected in their first walkthrough.
- Players can now interact with Al-Jahiz if the New Game Plus walkthrough was started with the “skip prologue” option.
GRAPHICS, UI AND ANIMATIONS
- Fixed a bug where news pop ups would appear during active gameplay. News pop-ups are now only displayed once on the title screen upon launching the game.
- Fixed an issue where spamming ALT+ENTER would launch the game in windowed mode on Amazon Luna.
- Fixed a physics issue when jumping with the Roshan costumes.
- Reward notifications now appear correctly after finishing the main quest and coming back to Baghdad during a New Game Plus walkthrough.
- Adjusted the hidden blade position whilst player is equipping the Bayek outfit or costume.
AUDIO
- Music will now consistently play whilst switching tabs in the codex.
- Fixed an issue where the volume of the game would be louder than what was set in the options menu for a fraction of seconds when starting the game.
- Outfit sound effects will now play correctly when equipping costumes on top of an outfit.
- Music now properly plays whilst on the inventory menu.
MISC
- Enemies ringing the alarm bell are now correctly affected by smoke bombs.
- Fixed an issue where the Smoke Bomb Tier 2 upgrade “Choking Fumes” wouldn’t do damage during the extended range of time of the Smoke Bomb tier 1 upgrade “Extended Range”.
- Update to game credits.
- Fixed some lighting issues.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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