KUNOS Simulazioni has released a brand new update for Assetto Corsa Competizione. According to the team, Patch 1.8 updates the game to Unreal Engine version 4.26.2, and adds support for AMD FSR, NVIDIA DLSS and TAA Gen5.
Moreover, Update 1.8 brings numerous graphical improvements. For instance, it updates global lighting and exposure on all tracks to follow Unreal Engine version changes. It also updates visual tonemapper presets to follow Unreal Engine version changes. Furthermore, it improves car spray effect, especially in light/medium wetness situations, raindrop effect rendering logic to follow the updated spray effect, and rainfall shader appearance in external cameras.
Update 1.8 also comes with some physics engine optimizations to its variable component tick frequency. As such, there is smoother single-player performance with high number of AI. There are also fewer spikes due to overloading single cores on heavy calculations (such as simultaneous collisions).
Surprisingly enough, KUNOS Simulazioni hasn’t added to the game yet the Ray Tracing effects it showcased back in 2019.
As always, Steam will download this patch the next time you launch its client. Below you can also find its complete changelog.
Assetto Corsa Competizione Patch 1.8 Release Notes
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email