DICE has announced that Battlefield 2042’s Update 3.3 will release tomorrow. This new patch will introduce an updated Scoreboard, and fixes some bugs and crashes. Moreover, DICE revealed its full patch notes that you can find below.
DICE has also detailed the next update for Battlefield 2042. This next update will release in early April. According to the devs, it will include a larger set of changes and fixes, as well as the introduction of VOIP functionality for Squads, and the refreshed Scoreboard being available during End of Round. Additionally, it will have some balance changes for weaponry on vehicles.
As always, Origin will download this patch once it becomes available. And, without further ado, here is its complete changelog.
Battlefield 2042 Update 3.3 Release Notes
Scoreboard
Match Overview has been improved and placed on the left of the screen; this still retains information about the match, objective progression and ticket counters as well as personal stats such as Kills, Assists and Deaths, alongside your current in-game ping.
The Scoreboard now features a team vs team split look for certain team-based modes such as Conquest, Breakthrough, Rush and Team Deathmatch, alongside the inclusion of the deaths stat to the Scoreboard.
General
- Fixed a game crash that could occur on Origin or Xbox One when signing in/out while using an Xbox One controller
- Setting “Chat” Key Bindings no longer requires a game restart to take effect
- Adjusted Aim Assist on console to ensure that the system is in effect when analogue sticks are at 100% of their range. Previously it was only active at ranges below 100%
- Fixed a bug where takedowns would not result in a kill on Xbox One and PlayStation®4
- Established new location for our EU Data Centre as Frankfurt
Modes
- Conquest & Breakthrough – fixed a bug where the Securing Objective XP-event was triggered even after a Capture Point was already fully captured
- Hazard Zone – fixed a visual bug displaying squad mates during the match found sequence
- Hazard Zone – fixed a bug where the End of Round XP gains sometimes didn’t trigger
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