DICE has announced that Update 4.2.1 for Battlefield 2042 will go live next week, and shared its full patch notes. According to the team, this new patch will add realtime vehicle cooldown timers.
Furthermore, Update 4.2.1 will fix D1/D2 spawning on Discarded, and it will tweak Explosive Damage against Transport Heli’s. Additionally, the team has implemented a series of fixes and Quality of Life improvements.
As always, EA App and Steam will automatically download this patch the moment it goes live. Below you can also find its complete changelog.
Battlefield 2042 Update 4.2.1 Release Notes
Maps
- Players will no longer spawn out of bounds on Capture Points D1 and D2 on Discarded
- Resolved an issue that resulted in an unintended visual effect being placed on weapons when stood in heat sources / explosions of vehicles
Collection & Customization Improvements
- Resolved an issue that displayed incorrect attachment stats for ammo and rate of fire fields when equipped into the first slot of the Plus Menu
- Resolved an issue that sometimes displayed the incorrect attachment upon selection within the Plus Menu customization screen
- Also resolved an issue that resulted in the “Replace” button overlapping the Class text on the Classes customization screen
- Resolved an issue where equipping a melee takedown for a 2042 Specialist would also equip it for the other Specialists of the same class
Gameplay Improvements
- Resolved an issue that resulted in the camera being pulled down too significantly upon landing while aimed down sights
- Air-to-Ground Missiles will now deal higher damage when fired at a laser designated target
- Resolved an issue where players would sometimes count as occluded when standing in front of smoke
- The vehicle cooldown timer on the deploy screen will now countdown in real time
End of Round
- Resolved an issue that resulted in Marksman Kill stats being incorrectly calculated at the End of Round screen
Battlefield Portal
- Custom Experiences will now correctly gray out characters if they have been restricted as part of the construction of the mode
Weapons
- Resolved an issue that caused a broken recoil animation when firing the MTAR-21 on PlayStation® 4 and Xbox One consoles
Vehicles
- LCAA Hovercraft engine damage will now correctly display a damage indicator
- Explosive damage will now be applied towards Transport Helicopters, alongside the impact damage of the projectile
Specialists
- Resolved an issue that resulted in Dozer having the ability to skywalk when climbing down ladders. It’s not that type of game!
- Resolved a visual issue where grenades sometimes clipped through Dozer’s shield
- Rao’s Cyber Warfare Suite will now transmit designated lock-on targets to friendly vehicles
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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