Blizzard has just released Patch 1.3.2, and shared its full list of tweaks, fixes, changes and improvements. This new update introduces Uber Unique Crafting. So, let’s take a closet look at it.
Uber Unique Crafting is a new system that empowers players to make use of duplicate and undesired Uber Unique items by salvaging them for a new resource which can be used to eventually craft an Uber Unique of their choosing.
Title Update 1.3.2 increases the chance for Uber Unique Items to drop everywhere but in Uber Duriel encounters. Moreover, it fixes an issue where some players using NVMe Solid State Drives were experiencing instability. Plus, it packs various visual, performance, and stability improvements.
Patch 1.3.2 also packs a number of gameplay tweaks and fixes. For instance, it resolves an issue where enemies killed via an execute effect could not drop loot. It also addresses an issue where the damage increase and resource reduction cost from Ring of the Starless Skies was not calculating correctly. Furthermore, it fixes an issue where Treasure Goblins could fail to spawn while fighting Avarice.
And that is that. This update mainly focuses on resolving bugs that plagued the game. It does not bring any major tweaks to the game’s classes. So, don’t expect a lot of changes to them.
Like always, Battlenet will download this update the next time you launch its client. Below you can also find its complete changelog.
Diablo 4 Patch 1.3.2 Release Notes
Uber Unique Crafting
- Uber Unique Items can now be salvaged to provide a new resource, Resplendent Sparks. Players can bring 5 Resplendent Sparks to the Alchemist and Transmute an Uber Unique of their choice.
- The Refine Resources tab at the Alchemist has been renamed Transmute, and the option to craft an Uber Unique item can be found under that tab.
- Note that the preview window for crafting an Uber Unique won’t display the item’s affixes.
- The drop chance of Uber Unique items acquired outside of Uber Duriel encounters has been increased.
Miscellaneous
- The Cursed Shrine event now gives the Shrine bonus at the start of the event instead of when it is finished.
BUG FIXES
Accessibility
- Fixed an issue where the Screen Reader did not read the Claimed status for Lunar Awakening rewards.
- Fixed an issue where the Screen Reader did not read Ancestral Favor Tiers correctly.
- Fixed an issue where the Screen Reader misread Ancestral Favor upgrade text.
Season of the Construct
- Fixed an issue where Vizier Wasp Constructs were not affected by Immobilizing effects.
- Fixed an issue where the tooltip for Igneous Cores was missing information.
- Fixed an issue where Journal pages didn’t drop during the Kulle’s Heart Quest.
- Fixed an issue where only the first person in the party would get credit for looting Obelisks Whispers.
- Fixed an issue where Arcane Tremors in Hawezar and Scosglen could have Voltaic Brazier’s that can’t be interacted with.
- Fixed an issue where attacks from Malphas could still damage players after he’s defeated.
- Fixed an issue where the Season Journey Objective Keeper of Nothing still referenced Pearls of Warding to summon Echo of Malphas instead of Igneous Cores.
Lunar Awakening
- Fixed an issue where the final quest for Lunar Awakening could not be started if the player already had maximum Ancestral Favor.
- Fixed an issue where the Shrine related to the Cleanse the Northshore Shrine Whisper could be missing.
- Fixed an issue where the Ancestral Favor window wouldn’t automatically close when walking away from Ying-Yue.
Gameplay
- Fixed an issue where Treasure Goblins could fail to spawn while fighting Avarice.
- Fixed an issue where enemies killed via an execute effect could not drop loot.
- Fixed an issue where the Melted Hear of Selig was not always rolling the maximum value for its movement speed affix.
- Fixed an issue where the Echoing Fury aspect didn’t grant bonus Fury if Tactical Rallying Cry was learned.
- Fixed an issue where Advanced Rapid Fire would incorrectly override the bonus Critical Strike Damage from other sources.
- Fixed an issue where the damage increase and resource reduction cost from Ring of the Starless Skies was not calculating correctly.
- Fixed an issue where the final Lieutenant failed to spawn in The Onyx Watchtower, preventing completion without a reset.
User Interface and User Experience
- Fixed an issue where adding a friend when playing with a controller would immediately re-open the menu for adding friend.
- Fixed an issue where setting a note on a friend would open the menu for adding a friend after adding the note.
- Fixed an issue where icons for Animus were missing from the mini map in the Betrayer’s Row Dungeon.
Miscellaneous
- Fixed an issue where a Socketed Gem in a Legendary or Unique Item could disappear if the item was dropped.
- Fixed an issue where some players using NVMe Solid State Drives were experiencing instability.
- Various visual, performance, and stability improvements.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email