BioWare has released Title Update 5 for Dragon Age: The Veilguard, and shared its full patch notes. So, let’s see what this new update brings to the table.
Patch 5 brings one QoL improvement a number of bug fixes. This new update adds recommended levels to side quests that players may receive at significantly lower levels.
Now let’s take a look at the bug fixes. Update 5 fixes an issue where Rook could only flirt with Lucanis in a specific conversation. It also fixes a blocking issue with a puzzle in the Converged City area of the Crossroads. Plus, it fixes a spot on Rivain’s beach where Rook could get stuck in a cycle of drowning, never to be pulled out of the water by their companions.
And that’s not all. Patch 5 fixes a problem where the Objective Marker Visibility wouldn’t update when changing the exploration preset with other options in the Exploration menu. It also fixes a bug that caused the fireflies in the opening area of the Crossroads to flicker too much on certain settings. Additionally, it solves an issue that stopped some Rooks from changing the runes on their lyrium dagger. Lastly, it fixes excessive clipping on Taash’s “Rivain’s Legacy” armor.
A few days ago, EA revealed that it was disappointed by the game’s sales. According to the publisher, this new Dragon Age reached 1.5 million players. The key point here is the word “reach”. This means that it was played by 1.5 million players. It does not mean that it has sold 1.5 million units. So, a lot of gamers most likely played it via Game Pass.
Rumor has it that EA may close BioWare Edmonton. If this does happen, we don’t really know what will happen with Veilguard. Will another studio handle its post-launch support? Or will there be no other updates for it?
Anyway, like always, Steam will download this update the next time you launch its client. Below you can also find its complete changelog.
Dragon Age: The Veilguard Patch 5 Release Notes
Quality of Life Changes:
- Recommended levels have been added to side quests that players may receive at significantly lower levels.
Bug Fixes:
- Fixed an issue where Rook could only flirt with Lucanis in a specific conversation.
- Fixed an issue with the Regrets of The Dread Wolf quest not triggering properly or stopping Rook with an invisible wall in the Crossroads.
- Fixed a blocking issue with a puzzle in the Converged City area of the Crossroads.
- Fixed an issue with the “Imperium’s Resolve” armor causing negative damage instead of the intended zero fire, cold, necrotic, and electric damage.
- Fixed excessive clipping on Taash’s “Rivain’s Legacy” armor.
- Fixed an issue that prevented some Rooks from changing the runes on their lyrium dagger.
- Fixed an issue with the Medium Armor Mastery skill for Warriors.
- Fixed a spot on Rivain’s beach where Rook could get stuck in a cycle of drowning, never to be pulled out of the water by their companions.
- Fixed a typo on a note Rook can find in Dock Town.
- Fixed an issue that caused photo mode screenshots to be noticeably worse quality when HDR was turned to “On.”
- Fixed an issue that was causing the photo mode screenshot location to still be shown on screen.
- Fixed an issue that caused the fireflies in the opening area of the Crossroads to flicker at an alarming rate on specific settings.
- Fixed a lighting issue in one of the conversations with the whole team in the Lighthouse.
- Fixed an issue in the Mirror of Transformation that blocked players from zooming in and out with the mouse scroll wheel.
- Fixed an issue where the Objective Marker Visibility was not updated when the exploration preset was changed with the other options in the Exploration sub-category.
- Some adjustments to the game credits.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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