Techland has released a new patch for Dying Light 2: Stay Human that attempts to fix issues and features based on community feedback.
Going into more details, Community Update #1 adds support for AMD’s FSR 2.0 upscaling tech. Moreover, this patch improves GPU memory management on PC in DX12 mode, especially when using Ray Tracing.
Players can also expect some visual improvements, including a new TAA implementation and improved texture filtering. There is also a new screen space ambient occlusion implementation that aims to further improve graphics.
Techland has also added a color grading option “Gritty” for a game looking akin to the 2019 gameplay presentations. Not only that, but the team has added an option to disable Chromatic Aberration.
As always, Steam will download this patch the next time you launch its client!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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