Bandai Namco has revealed the changelog for Elden Ring’s day-1 update. This patch is 13GB in size and will be applied automatically to the Steam version (so you won’t have to separately download it).
According to the release notes, Update 1.02 resolves frame rate drops under certain conditions. Various reports suggest that it also reduces the stuttering issues while exploring the open-world environment.
Additionally, this patch brings text and balance adjustments. It also improves play controls, and packs NPC event fixes and general adjustments.
Lastly, Bandai Namco re-confirmed that it will be adding Ray Tracing effects to the game via a post-launch update. The publisher will reveal more details about this Ray Tracing in the future.
Elden Ring releases tomorrow on Steam. Since Bandai Namco has not provided us with a review code, we’ll be testing the launch version once it unlocks.
Elden Ring Day-1 Patch 1.02 Release Notes
- Improved player controls
- Addition and adjustment of BGM
- Text adjustments
- Balance adjustments
- NPC event fixes and adjustments
- Fixed frame rate drops under certain conditions
- Fixed text bug in some languages
- Also fixed a bug that prevented the Xbox wireless headset from working properly
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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