FromSoftware has released Title Update 1.12.3 for Elden Ring, and shared its full patch notes. According to the team, this latest patch brings a number of balance tweaks and bug fixes. So, let’s take a closer look at it.
Patch 1.12.3 makes the “Swift Slash” skill do less damage and its shearing vacuum effect has a less intense animation in the PVP Mode. In the single-player mode, the Carian Sorcery Sword now has better Intelligence scaling, but its base damage is slightly lower. The locations of the Golden Hippopotamus and Commander Gaius bosses have been changed for their re-fight. Plus, the Smithscript Dagger and Smithscript Cirque now have a longer throwing range.
As said, this update also fixes numerous bugs that plagued the game. For instance, it fixes a bug where the Faith scaling of the Gazing Finger weapon wasn’t working right. It also fixes an exploit that made the Rolling Sparks Skill do more damage than it should. Plus, it fixes a bug that made summoned NPCs act weird in certain situations.
FromSoftware has shared some tips to fix performance issues. As we’ve already reported, using mouse software may introduce stutters in the game. As such, the devs suggest disabling it while playing Elden Ring. On PC, you may also get the message “Inappropriate activity detected” even without cheating. To fix this, you must verify the integrity of the game’s files and then restart the game. Also, if you encounter lower performance than expected, you should check to see if Ray Tracing was enabled by default. In some systems, RT is enabled after applying the patch. So, if you don’t want it, make sure to double-check the in-game settings.
Speaking of Elden Ring, there are some great mods you can grab for it. In theory, they should work with the game’s latest version. And, since these mods can greatly enhance your experience, we highly recommend trying them.
The first must-have mod is the Seamless Co-op Mod. A few days ago, the modding team behind it added support for the Shadow of the Erdtree DLC expansion, Then we have this mod which brings to the game a parry system like Metal Gear Rising Revengeance. Now if you don’t want to use the MGRR Mod, you can try this one that adds Sekiro-like deflection & dodge mechanics. You can also find an unofficial Survival Mode mod. Make also sure to check out Primeval Balance V3 for new character classes with cool moves. And don’t miss the fantastic first-person mod. Earlier today, we also shared a mod that allows you to summon companion spirits. NVIDIA RTX owners, on the other hand, can use this mod to enable DLSS 3.5 Super Resolution. And finally, if you want to improve its graphics, there’s a huge 25GB HD Texture Pack for over 4500 textures.
Enjoy and stay tuned for more!
Elden Ring Patch 1.12.3 Release Notes
PvP-exclusive balance adjustments
- Decreased the damage and damage animation of the shearing vacuum effect of the “Swift Slash” Skill.
General balance adjustments
- Increased the Intelligence scaling of the Carian Sorcery Sword and slightly decreased the base damage.
- Extended the throwing attacks range for the following weapons:
- Smithscript Dagger / Smithscript Cirque
- Changed the placement of the bosses in the re-fight against the Golden Hippopotamus and Commander Gaius bosses to be in the same position as in the first fight.
Bug Fixes
- Fixed a bug that caused the Rolling Sparks Skill to deal more damage than expected.
- Fixed a bug that caused the Rolling Sparks and Wall of Sparks Skills to deal no damage while some special effects were applied to the player.
- Fixed a bug where some special effects of a right-handed weapon would also be applied to the following Weapon Skills when cast with the left hand:
- Feeble Lord’s Frenzied Flame
- Discus Hurl
- Fixed a bug where successfully guarding while attacking using the Thrusting Shield weapon type would consume less stamina than intended.
- Fixed a bug that prevented players from cancelling the attack recovery of two-handed strong attacks by rolling for certain weapons of the Backhand Blades weapon type.
- Fixed a bug that caused the Lightning Perfume Bottle and Frenzyflame Perfume Bottle weapons to deal double damage under certain circumstances.
- Fixed a bug where the Arcane scaling of the Bloodfiend’s Arm weapon was higher than intended when setting an affinity. The status buildup of the heavy attack was also reduced.
- Fixed a bug where the Faith scaling of the Gazing Finger weapon was not being applied correctly.
- Fixed a bug where the damage animation of some attacks of the Fire Knight’s Greatsword against players was different than expected.
- Fixed a bug where the attack affinity of some attacks of the Fire Knight’s Greatsword were different than expected.
- Fixed a bug that caused some affinities for the following weapons to be higher than intended:
- Smithscript Dagger
- Smithscript Cirque
- Smithscript Axe
- Smithscript Greathammer
- Smithscript Spear
- Golem Fist
- Smithscript Shield
- Fixed a bug that caused enemies to heal when the Maximum HP reduction gradual HP reduction effect applied by Black Knife Tiche wore off.
- Fixed a bug that caused summoned NPCs to behave differently than expected under certain circumstances.
- Fixed a bug that where the unblockable bite attack of the Golden Hippopotamus boss would connect with players more easily than intended.
- Fixed a bug that caused text to display differently than expected.
- Several other performance improvements and bug fixes.
Possible unstable performance fixes
- For the PS5 version of the game, unstable framerate may be improved by using the “Rebuild Database” option from the device’s safe mode.
- In some PC versions, Ray Tracing may be unintentionally enabled and cause unstable performance. Please check the Ray Tracing setting in the “System” > “Graphics Settings” > “Raytracing Quality” from the title screen or in-game menu.
- In the PC Version, the message “Inappropriate activity detected” may appear without cheating.
To fix this issue, please verify the integrity of the game’s files before restarting the game.
- In the PC version, unstable framerate may be caused by third party applications that control mouse behavior. Deactivating these third party applications may improve performance.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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