Fallout London new feature

Fallout: London Patch 1.02 Released With Over 300 Fixes


Team FOLON has released Title Update 1.02 for its DLC-sized fan expansion mod for Fallout 4, Fallout: London. According to the changelog, Patch 1.02 comes with over 300 fixes, tweaks and changes. So, let’s take a closer look at it.

Patch 1.02 removes broken LOD clip volumes across the board. This should fix save corruption/save file issues in Islington world, Dump world, IWM World and St pauls world. However, this requires a rework of the LOD in these worldspace. Moreover, it will regenerate Previs and Precombines. This should fix various random/repeatable crashes and previsibility issues.

It’s also worth noting that this update brings over one hundred mesh fixes. Players can expect various improvements to meshes to increase performance and fix precombine crashes. Additionally, they can expect fixes to various collision meshes which will improve gameplay and fix potential crashes.

As said, the amount of fixes is huge. So I won’t waste any more of your time. Fallout: London will automatically update itself to the latest version. Below you can also find its complete changelog, as well as its latest trailer.

Before closing, I should note that the mod is STILL not compatible with the Next-Gen Update of Fallout 4. So yeah, you’ll still have to use a downgraded version of it.

Enjoy and stay tuned for more!

Fallout: London - Official Patch 1.02 Announcement

Fallout London Patch 1.02 Release Notes

Major Fixes:

  • Unexpected broken LOD clip volumes have now been identified and removed across the board:
    This should fix save corruption/save file issues in Islington world, Dump world, IWM World and St pauls world.
    This requires a rework of the LOD in these worldspace. (Check 3D Section for more information)
  • Previsbine (PRP) regeneration:
    Previs and Precombines have been regenerated for the project. Requires further testing on completion.
    This should fix various random/repeatable crashes and previsibility issues (Culling issues, Check 3D Section for more information)

Quest Fixes to the following:

  • “Lands of the Seraph”
  • “Fidei Defensor”
  • “Cold Case”
  • “Heavenslayer”
  • “Lay of the Land”
  • “All to Pot”
  • “Green and Pleasant Land”
  • “Taking Initiative”
  • “Nature Adores A Crab”
  • “You Only Live Twice”
  • “Parliament of Fools”
  • “Hurly Burly”
  • “Lost and Won”
  • “Meeting in Millwall”
  • “Prison Break”
  • “The Train Job”
  • “Direct Action”
  • “Clearing House”
  • “Pizza for Jordan”
  • “Gordon’s Alive”
  • “Black”
  • “Tea for Tomb”
  • “L’appel du Vide”
  • “A-maze-ing”
  • “A View To Kill”
  • “The Sneering Imperialist”
  • “Gone Gourd”
  • “Chimney Swept”
  • “Sisyphus”
  • “Stranger In A Strange Land”
  • “The Writing on the Wall”
  • “All the World’s a Stage”
  • “Special Performance”
  • “Das Boote Von Anderen”
  • “Colonial’s Finest”
  • “Trumpet For Edith”
  • “Living on a Thin Line”
  • “The Queen’s Army”
  • “Mad Jack Unchained”
  • “Going for Gold”
  • Kiera’s recruitment quest
  • “Saint of Style”
  • “The Firm”
  • “Scylla”
  • “Glad Tidings”
  • “Dolls Of The Deep”
  • “Made from Girders / Learn about Nuka-Cola and Ion Brew”
  • “Barrow Boy (Nick the Fence Misc Quest)”
  • “It Rises in the East”
  • “Water Woes”
  • “What’s In A Name”
  • “Changing the Barrel”
  • “Fashion Terrorism”
  • “Arms Race”
  • “Welcome to the Vagabonds”
  • “Answers at Last”
  • “Syringe for Alanah”
  • “Where Women Glow and Men Plunder”
  • “Memories of Syd”
  • “Syndication”
  • “Revenge, Thy Name Is Fury”
  • “Don’t Set the World on Fire”
  • “A Roar in the Waves”
  • “Weapon for the Crazy Hermit Andy”
  • “Supplies for Tim the Roundel”
  • “Westminster Tour”
  • “Pub Crawl”
  • “Food for Thought”
  • “Isle of Dogs”
  • Vagabonds Kick Out
  • Vagabond Generic Dialogue
  • Syndicate Kick Out
  • “TERRY” / “Lesson Plan”
  • “Lesson Plan”
  • “The Other Other White Meat”
  • “It’s Coming Home”
  • “Becoming Respectable”
  • “Election Night Special”
  • “A Taste Of Gold”
  • “Out of the Shadows”
  • “Tea Leaf”
  • “Self-Preservation Society”
  • Westminster Rumours
  • “The Lost Tommies”
  • “Inquire about a Choir”
  • “Magic Milk”
  • “Knight of the Cart”
  • “Cable Street Woes”
  • “Temple Troubles”
  • “Swan and Mitre”
  • Roundel Generic Dialogue (Folon_DialogueGenericRoundels)
  • “Pictures of Walls”
  • “Boracic Lint” (Get Godric’s money back)
  • “Artefact for Peru”
  • “Fixer Upper”
  • “Fair is Foul”
  • “Choose Life”
  • Miller’s Men Generic Dialogue
  • (Folon_DialogueGenericMillersMen)
  • Camelot questline
  • Angel questline
  • Barry the Boat
  • Companion quest fixes
  • Conditions on some rumours fixed to not use the
  • GetQuestCompleted condition, which also counted fail states as completions
  • Fixed grammatical errors thoughout the game

Gameplay/Stat Tweaks:

  • Perks/Traits/Afflictions
  • Scrapper perk descriptions changed to UK English spellings
  • Archie can now properly utilise his Street Urchin perk on master locks
  • Sleepwalker trait no longer lets you access the Bank of England worldspace before discovering it
  • Puritan trait debuff is now triggered by the use of cigarettes
  • Fixed error in description of Sneering Imperialist perk
  • Fixed vanilla bug/quirk where the intelligence requirements on ranks 3 and 4 of the Chemist perk were lower than its prerequisites
  • Heavy Handed perk now works as intended
  • The message boxes for Lab Rat and Railway Spine afflictions now say the accurate percentages
  • Rank 2 of the Slayer perk now stacks correctly with Rank 1
  • The Numbskull trait can no longer be picked at the start of the game if the player has intelligence of 4 or above
  • The Numbskull trait now correctly displays on the player’s Atta-Boy
  • New temporary perk created for when you donate to a St Paul’s Sanctuary alms box, which gives you a 5% XP bonus for a limited time

Other

  • DLC Block – removed unusable DLC legendaries
  • DLC Block – renamed Jangles the Moon Monkey to Bojo the Mars monkey in manufacturing terminal
  • DLC Block – Vault-Tec manual now unlocks vault tec workshop settlement items
  • Folon_PACK_SandboxWeaponDrawn – Changed from 1000 to 1024
  • Radger LoadScreen Fixed
  • MagazineAstoundinglyAwesomeTales LoadScreen grammar and spelling Fixed
  • HMG LoadScreen Fixed to make sense with the lore

NPC/Actor Tweaks:

  • Atkins robots can no longer eaten with cannibal perk
  • Prisoner (Folon_NPC_EastminsterSlave03) renamed to ‘Randall’, added Bliss to inventory
  • Rachel now has an AI package so she sandboxes after ‘Scylla’
  • Ferryman now has an AI so he sandboxes after ‘Food for Thought’
    LCharRaiderMixedEquipment has Power Armoured Radier Version removed
  • Chief Mouser created
  • Doll Salesman in Bazaar set to be a vendor
  • Folon_LLI_JackTarRange001 fixed for Jack Tars to not have duplicate guns
  • Alban given laser gun
  • Folon_NPC_IODSMohammed given agressive stance, stat changes and now owns his shop items
  • Raheem now has hands
  • Folon_NPC_ForgedIsembard Saugus key removed
  • Hooligan Boss given CK names to match their titles
  • Bookie given
  • Folon_Weap_UniqueServiceRifleLeeEnfieldArtDeco
  • Bloatmother XP tweaked
  • Beefeater Serjeant aggression fixed
  • Fixed Ruperts Voice Type
  • Tommy Watchman ammo fixed to be random
  • Most Mittenclaws are heavily armoured fixed to “Most Mittenlurks are heavily armoured”
  • Removed the TeammateDontUseAmmoKeyword from Archie
  • Changed Level Multiplier 5 to 1 for Archie
  • Changed Folon_LvlRoundheadMelee Face templates
  • Whittaker disabled temporarily
  • Nick the Fence weapon and ammo fix
  • Pat Slam no longer sandboxes in the institute lobby
  • Folon_LvlCultistNewham varients now fixed with correct factions, including Gehenna
  • Gentry Prison guards give XP
  • Created death items for all Thamesfolk
  • Created Caulsdon
  • Created Roy
  • Created Ray
  • Created Helen
  • Created Scout Turney
  • Created Scout Raquel
  • Beefy is now protected
  • Bartender Lawrence No Weapon Fixed
  • Scavenger Alsatian’s now exist and don’t aggro Scavenger
  • Various AI data tweaks
  • Renamed “Statue” NPCs to prep for “Interesting NPCs”
  • Tommies now walk around with drawn weapons rather than idling
  • Pvt Tommy is now able to help allies
  • Folon_NPC_COLSybil now has a pondering orb
  • Colonel George Major AI data changed, Keywords and Given Ammo + Weapon tweak
  • Folon_NPC_ProtectronSirenhead – Now Frenzied
  • Major Jonathan Allen given Ammo, Keywords + Weapon tweak
  • “Fat Rob”, Chris, Kit now given Tommy Ranks, upgraded AI, Weapons and Armour
  • Folon_NPC_LvlRaider_COM_MadJack_MyraHusband * Naming convention changed
  • StatueChurchill NPC renamed and turned into Officer
  • Folon_KEYM_TOLCrownKey added to RavenMaster
  • Folon_TEAM_NikkiQuest renamed in Creation Kit and Folon_TEAM_Nikki renamed to Officer Peat
  • Renamed and placed Gavin Buzzcock
  • Created Jim-Bob Fruitbat
  • Sorted the Scouts names out by giving “Scout” Prefix
  • Second Lieutenant Rogers no longer essential
  • Roland given weapon
  • Legendary Feral Ghoul Stalker renamed from Dryad Ambush List
  • Folon_LvlIODSProtectron – AI Data Fixed, now Aggressive and reacts to Any Crime
  • Damaged Hazmat suit added to LLs
  • Legendary Radscorpion spawning instead of a regular Famished fixed
  • Charlie Hooper now has a trade list
  • Fixed Edward Fletcher trade list not buying some meats
  • Fixed Nick the Fence trade menu not showing at certain times of the day
  • Made it so the innkeeper in the Greenwich Dome lobby actually functions as an innkeeper
  • Hooligans, Jack Tars, and Scavengers now have a few “Hello” lines, so peaceful variants aren’t just silent when you talk to them
  • Fixed the Pilgrim’s bartender’s scrambled dialogue
  • Gendered Tommy lines now have correct conditions
  • Bishop Whaler’s default dialogue now correctly loops back, instead of ending after each question
  • Arlo no longer respawns
  • Fluffy the Womble no longer respawns

LD Art & Technical:

  • Hundreds of fixes to the following world spaces and boroughs:
  • Bank Of England World
  • Bromley Borough
  • Bromley Glades World
  • Camden Borough
  • Camden World
  • City Of London (COL) Borough
  • Covent Garden World
  • Croydon Borough
  • Dump World
  • Eastminster Borough
  • Greenwich Borough
  • Hackney World
  • Islington World
  • Imperial War Museum (IWM) World
  • # LD Art & Technical:
  • – Hundreds of fixes to the following world spaces and boroughs:
  • * Bank Of England World
  • * Bromley Borough
  • * Bromley Glades World
  • * Camden Borough
  • * Camden World
  • * City Of London (COL) Borough
  • * Covent Garden World
  • * Croydon Borough
  • * Dump World
  • * Eastminster Borough
  • * Greenwich Borough
  • * Hackney World
  • * Islington World
  • * Imperial War Museum (IWM) World
  • * Lambeth Borough
  • * Lewisham Borough
  • * Newham Borough
  • * Southwark Borough
  • * St Pauls World
  • * Tower Hamlets Borough
  • * Wandsworth Borough
  • * Westminster World
  • – Miscellaneous
  • * Folon_SCOL_Trash122 – Removed
  • * New Folon specific Blood Can now placed around world
  • * Drinking fountains now replaced with Rad Fountains
  • * DN081_FishTray01 removed from cells
  • * Ref OfficeFileCabinet03 with Wilson’s Atomatoy’s Card removed
  • * All FOLINTWestminsterScienceMuseum plauqes edited to be shorter
  • * East End Off-Licence warmite fixed and map marker fixed
  • * Folon_LQEastminster104_TCW_FootLocker set to non-respawn
  • * Carryweight coaster in Crypt on the Green is no longer marked as owned
  • * SubDoors01 + 02 Collision Markered
  • * Arcjet Project Manager’s Password Removed
  • * Done a huge wave of setting doors with certain lockstates in interiors to not respawn, to avoid quest breakages
  • * All borough checkpoint gates set to not respawn

3D Art & Animation:

  • – Over one hundred mesh fixes:
  • * Various improvements to meshes to increase performance and fix precombine crashes
  • * Various collision meshes fixed both to improve gameplay and fix potential crashes
  • – LOD Updates:
  • * Identified and fixed all missing LOD materials for material swaps across all worldspaces – (Implementation still happening)
  • * New/Missing LOD textures and materials generated
  • * Mushroom meshes optimized for LOD
  • * Weeping willow trees improved
  • * Regeneration of LOD with much higher detail texture atlas (This will increase the size of the LOD files but improve visual quality and performance)
  • * A massive rework of the “Mega meshes” is happening (These are the large meshes used to display a seporate worldspaces LOD which may be causing dump load crashes)
  • – Previsbine Update
  • – Outfits updated: Left Arm invisibility fix:
  • * Vanilla Left Arm Leather Armor (M&F)
  • * Gatherer Rags (M&F)
  • * Heavy Riot Police Left Arm (M&F)
  • – Helmet Invisibility fix:
  • * Police Helmet (M&F, removed weird PA light mesh)
  • – Thamesfolk face gen race fixes:
  • * Tinting data and other facegen data should now work correctly with the thamesfolk race
  • * We can now generate facegen data for the Thamesfolk to improve performance
  • * Thamesfolk race now supports full tinting changes and facepaints/details
  • – Hundreds of body part fixes for hair and other parts
  • – Various items added to the crafting workshop for settlements
  • – Balisong: Longer delay until Knife Tricks Idle Animation
  • – Balisong: Knife Tricks Animation have significantly less camera movement
  • – Balisong: Quicker First Person attacks and Unequip Animations
  • * Previs and Precombine regeneration is happening to reflect all level design and collision fixes
  • * This should further improve performance and stability as some meshes where not optimized for this process and may have been causing crashes
  • – New Churchill statue added to Parliament Square
  • – Sten animations fixed
  • – Warmite shipment fixed
  • – Cigar attire workbench fixed
  • – SRMG reflex sights fixed
  • – Martini henry receiver mesh fixed
  • – Martini henry crafting requirements fixed
  • – Mystery meat dog food can
  • – Added new model for Thamesfolk mystery meat can
  • – Cigar workbench fixed
  • – Dog beds fixed to not scale for Horses and Dogs
  • Fixed Angel sights
  • Can no longer make Beer Mat display until after Pub Crawl
  • Fixed issue where Phil’s display would spawn more beer mats every time the cell loaded
  • Folon_VehiclesBoat2Skiff1 – Fixed missing texture and flickering issue
  • London’s Outfitter signs (SignWright’sInn) – UVs edited to fix overlap with other signs
  • SignConcordSandL(01-05) – UVs edited to fix overlap with other signs
  • Implemented Charlie’s replacment Beer Taps
  • Cerulean Meadows Painting Fixed
  • Angel DNA Extractor changed for Serum model

2D Art:

  • Dog Food cans retextured
  • ‘Vaulzon’ removed from cardboard boxes
  • ‘Paul Revere’ text removed from Paul_Revere_Statue_01
  • Corrected grammar on Fracking posters
  • Corrected spelling on ‘Wolfy’s Terminal Exchange’ ghosted sign
  • SignsStores01 retextures (Royal Opera House, Royal Albert Hall, New Cross Shopping Centre)
  • Worker Overalls – fixed specular map
  • Westminster Station underground entrance sign changed to say more generic ‘Public Subway’
  • Beer Taps retextured
  • Unused Domesday burnt book texture replaced with generic red

Audio/Voice Tweaks:

  • Dialogue:
  • Missing dialogue fixed for various NPCs
  • Accidental flub ups have been fixed in dialogue!
  • Additional Holotape dialogue implemented
  • KemPharm Offices” / “KemPharm Research Lab Holotape years fixed
  • Worldspace audio:
  • Fixes to music in certain cells not triggering correctly
  • Fixes to rain sounds for weather where they were silent
  • Westminster ambient chatter fades out quicker to prevent repetition
  • Sound Design:
  • Sten mods with powerful receiver and hardened piercing receiver won’t incorrectly add autofire
  • Bren gun has audio fixed for fire
  • Lewis gun has laser and plasma sounds fixed
  • Music:
  • Combat music has been turned down overall, to be more in-line with ambient music.

Miscellaneous:

  • Fixed various terminal text
  • Fixed various book text
  • Fixed various message text
  • Other:
  • Weapons_Arrow and Weapons_WoodBow loading screens should no longer be rotatable
  • ‘Synths killed’ stat changed to ‘Angel Spies killed’