Last week, Dambuster Studios released the first post-launch patch for Dead Island 2. This first patch brought to the game a number of quality of life improvements, added a “Cosplay” feature, and packed some performance and stability improvements.
Dead Island 2 came out in April 2023, and we were really impressed by its graphics. And although the game uses the Denuvo anti-tamper tech, it runs extremely well on a wide range of PC configurations.
As always, Epic Games Store will download this update the next time you launch its client. Below you can also find its complete changelog.
Dead Island 2 Patch #1 Release Notes
- Added ‘Cosplay’ Feature
Players can access the new Cosplay feature in the game’s main menu. This feature will allow you to change Slayer character skins. All skins will be displayed, even if they are not all immediately available. - Fixed issue with joining co-op games
- Fixed the problem where players faced the [0x1411] error, which didn’t allow them to join co-op sessions.
- Also fixed walking through walls
- Fixed an issue where players could walk through walls in the Halperin Hotel under certain circumstances.
- Fixed missing NPCs
Some players faced issues where some NPCs could have been missing across the whole game – that is now fixed. - Also fixed the title screen issue
Fixed the issue where players couldn’t close the title screen via “Quit” when the language was set to Japanese and they were in full-screen mode. - Fixed stuck-in geometry issuesPlayers were facing some issues upon dying and respawning in Bel Air, getting stuck and unable to open the door in the Lifeguard Hut when handing in the quest to Burt, and picking up circuit breakers and wrenches in Bel Air. These geometry issues are now fixed.
- Fixed the “Fools Gold” reward issueFixed the issue where some players didn’t receive the Blood Rage weapon after finishing the Fool’s Gold quest.
- Fixed the “Diaries of the Dead” issueFixed the issue where the “Diaries of the Dead” mission-specific Mutator and Butcher sometimes failed to leave their correlating containers, resulting in a progression blocker.
- Client’s co-op improvementsBy Client, we refer to the player who joins the Host in the co-op session – which means each session can contain up to two Clients. This update fixes multiple Client issues, including:– The ability to jump unreasonably high against flat surfaces
– Desync when zombies are stunned by Perfect Block or Dodge, which results in teleporting, sliding, and discrepancies in location between Clients
– Clients becoming stuck in vents
– Enemies A-Posing after dying to a Clients Paired Heavy Attack
– Enemies not taking any damage when hit with a jerrycan or with a circuit breaker by a Client
– Specific hazard warnings fail to show for Clients. - Performance and Stability ImprovementsThis fixes different in-game crashes, including traveling, loading screen, and respawning during missions.
- Other fixes- Various Improvements for Ultrawide Displays
- Various Improvements to HDR
- Multiple improvements to player animations
- Adjustments made for improving dynamic range and clarity of zombies and dialogue in combat
- Other minor fixes.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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