Sumo Digital has released the first PC patch for Sackboy: A Big Adventure. And, according to the team, this first update fixes the game’s awful shader compilation stutters.
Now what’s really interesting here is that this isn’t a placebo effect. This patch really resolves the shader compilation stutters. Thus, it makes us wonder why other developers (that use Unreal Engine 4) have not fixed these issues in their games.
But anyway, this update is around 5GB in size and will be automatically downloaded from Steam the next time you launch its client. Below you can also find its complete changelog.
Sackboy: A Big Adventure November 9th Update Release Notes
- Added God of War: Ragnarök Costume & Emote DLC
- Fixed Stutters Relating to Shader Compilation
- General Bug Fixes
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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