Square Enix has just released a new update for Forspoken. The February 7th Update is 200MB in size, and, from the looks of it, does not bring any major performance improvements.
According to the release notes, this patch fixes a crash that can occur when using a specific GPU. Ironically, Square Enix has not revealed that GPU which is… kind of weird? Anyway, this patch also resolves the audio issue we’ve mentioned in our PC Performance Analysis.
Unfortunately, this patch does not add any settings for the game’s Textures. It also does not improve the quality of the ray-traced shadows and ambient occlusion effects. Furthermore, it does not minimize its frame pacing issues.
Anyway, Steam will download this patch the next time you launch its client. Below you can also find its complete changelog.
Forspoken Update 1.03 Release Notes
Technical Issues
- Fixed an issue where the side button setting can’t be deleted for the 5-button mouse config.
- The system text accompanied with this update will only be displayed when the text language is set to English or Japanese. The system text for other languages will soon be implemented in an upcoming update.
- Fixed a crash that can occur when using a specific GPU.
- Fixed an issue where screen flickers occur when using certain Intel GPUs.
- Also fixed an audio issue that caused unintended noise.
- The UI display size has been adjusted for the Steam Deck when the resolution is set to 1280 x 800.
- Various minor fixes.
Graphical Adjustments
- Updated the graphical settings to cap the number of displayed NPCs when the Model Detail Level is set to Low.
- Updated certain objects’ graphics that appear in the New York map.?
Feature Updates
- The system has been updated to accept the button inputs from the controller that is used even when multiple controllers are connected to the PC.
- The patch version will be displayed on the game’s title screen.
- The clickable area for each menu’s entries has been widened for mouse inputs.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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