Ghostwire: Tokyo May 2nd Update improves performance & mouse/keyboard controls, full patch notes


Tango Gameworks has released a brand new update for Ghostwire: Tokyo. According to the release notes, the May 2nd Update improves the game’s performance. Moreover, it improves mouse/keyboard input when weaving, and adds a “Mouse Smoothing” setting.

Furthermore, this new patch adds a “Movie Display Mode” option and a warning display when using too much VRAM. It also fixes a number of PC-specific issues. For instance, it fixes a progression issue with certain cutscenes, as well as a 5K resolution issue on the title screen.

As always, Steam will download this patch the next time you launch its client. Below you can also find its complete changelog.

Ghostwire: Tokyo May 2nd Update Release Notes

All Platforms
  • Improved overall performance
  • Overhauled starting values for player camera options
  • Adjusted gamepad analog stick deadzone, and added options to adjust deadzone
  • Fixed collision issues in some environments
  • Spirit Perception Prayer Beads will no longer guide you towards spirits you have already absorbed
  • Fixed text for some menu items in French and German
  • Fixed Sharpness option when using FSR 1.0
PC Fixes
  • Improved mouse/keyboard input when weaving
  • Added “Movie Display Mode” option
  • If you are experiencing sound desync issues in cutscenes, setting “Movie Display Mode” to “Performance” will correct the issue
  • Fixed progression issue with certain cutscenes
  • Added a warning display when using too much VRAM
  • Fixed issue with windowed mode on the title screen
  • Fixed 5K resolution issue on the title screen
  • Also fixed issue when selecting difficulty