Nixxes has released Title Update 1.3 for the PC version of Horizon Zero Dawn Remastered, and shared its full patch notes. So, let’s see what this new update brings to the table.
Patch 1.3 adds a Auto Pickup option to Pickups setting. It also adds a Color Blind Mode in the Accessibility settings. Plus, it now adds rumble support for DualSense controllers connected via Bluetooth.
It’s also worth noting that this update fixes a rare issue where the gate to Meridian would not load correctly on the first encounter. Moreover, custom key mapping and button bindings for Mount actions will now conflict as intended when binding multiple actions to the same key or button.
From what I could see, this patch does not bring any major performance improvements. And while Nixxes claimed that the update fixes various bugs and minor visual issues, it did not go into more details about these fixes.
And that’s it. In short, this is mostly a QoL update. It’s not a major update, so don’t expect any major tweaks or fixes. Then again, Horizon Zero Dawn Remastered was in a pretty great state when it came out.
Like always, Steam will download this update the next time you launch its client. Below you can also find its complete changelog.
Horizon Zero Dawn Remastered Patch 1.3 Release Notes
- Added Auto Pickup option to Pickups setting.
- Color Blind Mode is now available in Accessibility settings.
- Machine eyes now flash before attacking as intended.
- Rumble now also works for DualSense controllers connected via Bluetooth*.
- Custom key mapping and button bindings for Mount actions now conflict as intended when binding multiple actions to the same key or button.
- Addressed a rare issue where the gate to Meridian would not load correctly on the first encounter.
- Fixes for various bugs and minor visual issues.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email