Microsoft has just released Sim Update 2 Beta for Microsoft Flight Simulator 2024. This patch comes with over 1000 fixes, tweaks, and changes. So, let’s take a closer look at some of them.
Sim Update 2 Beta improves loading times for packages with lots of individual files. Moreover, it reduces the performance hit when your avatar is near objects with complex collisions. Plus, it comes with lots of fixes for crashes.
For instance, the update fixes a crash on exit with the video renderer. It also fixes a crash related to inputs when exiting the sim. Furthermore, it fixes a crash which could occur when creating a flightplan in certain airports.
It’s also worth noting that Sim Update 2 Beta comes with some visual improvements. For example, it improves the snow effect on worldmap. It also improves the blending system between tile LODs, improving the visual quality while reducing popping. Not only that, but it fixes ground texture aliasing regression. Oh, and it also fixes grass render distance.
Steam will download Sim Update 2 if you’ve opted into the game’s Beta phase. And, since the changelog is huge, I won’t include it below. Instead, you can head over to its official website and read it.
It’s worth noting that MSFS 2024 has Mixed Reviews on Steam. Most of the Negative Reviews are due to the bugs and glitches that plague the game. And that’s precisely what Sim Update 2 aims to address.
According to some early reports, Sim Update 2 is a step toward the right direction for MSFS 2024. However, I haven’t heard anything about any performance improvements. Thus, you should not expect any performance miracles from it.
Before closing, I should note that Career mode progress is locked to the live build. No Career progress made in the beta build will carry over to the live build. However, all Career mode specializations are unlocked by default in the beta build.
Have fun!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email