Hello Games has released a new patch for No Man’s Sky that adds support for NVIDIA’s DLSS tech. Thanks to Update 3.5, NVIDIA RTX owners can use DLSS in both VR and non-VR modes.
Additionally, Patch 3.5 adds support for screen space reflection (SSR) technology. Furthermore, it adds new styles of volumetric lights, with coloured and directional volumetrics used to add atmosphere all across the universe. Not only that, but it also adds support for parallax occlusion mapping technology.
Moreover, Update 3.5 overhauls interstellar travel by reworking the audio and visuals of the warp experience. It also enhances and improves all caves and subterranean biomes.
As always, Steam will download Patch 3.5 the next time you launch its client. Below you can also find its complete changelog.
No Man’s Sky Update 3.5 Release Notes
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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