PUBG Corporation released today Title Update 34.1 for PUBG: Battlegrounds, and shared its full patch notes. So, let’s see what this new patch brings to the table.
Title Update 34.1 improves access to the 1v1 Arena. Players are now able to enter battles directly through Arcade mode and spawn straight into the arena. The rules remain unchanged, ensuring a seamless and competitive experience. Additionally, players can now host 1v1 duels via Custom Matches.
This new patch also brings adjustments to several firearms to refine combat. The 7.62mm ammunition is now lighter, allowing players to carry more rounds. Shotguns have received changes to buckshot spread, recoil, and damage drop-off, improving close-quarters balance. Meanwhile, the Mk12’s recoil has been increased to reduce its dominance in long-range engagements.
Players can also expect some vehicle enhancements. For instance, the Dacia, Mirado, Pony Coupe, and Coupe RB now feature trunks, providing extra storage for players. Off-road vehicles like the Buggy and Quad have been upgraded with improved tire durability for better performance across rough terrain.
And there is more. A brand-new Ranked Season kicks off with Update 34.1, bringing fresh challenges and rewards. Plus, the update comes with various bug fixes and optimizations to further ensure a smoother gameplay experience.
Like always, Steam will download this patch the next time you launch its client. Below you can also find its complete changelog.
PUBG: Battlegrounds Patch 34.1 Release Notes
Gameplay
Vehicles
Several adjustments are coming to a variety of familiar vehicles!
Max Speed and Acceleration
- The max speed of the following vehicles has been slightly increased, and the max speed using boost has been increased by approximately 5%:
- UAZ, Pickup, Food Truck, Porter, Blanc
- The max speed of the following vehicles has been slightly increased, and the max speed using boost has been increased by approximately 10%:
- Dacia, Motorbike, Buggy, Quad, Van, Snowmobile, Boat, Dirt Bike
- The max speed of the Pillar Security Car has been reduced by approximately 10%.
- Initial acceleration for the following vehicles has been slightly increased:
- UAZ, Dacia, Motorbike, Buggy, Quad, Pickup, Van, Food Truck, Snowmobile, Porter, Blanc, Boat, Dirt Bike
- Initial acceleration for the Pillar Security Car has been slightly reduced.
Trunk System
- The trunk system has been added to the Dacia, Mirado, Pony Coupe, and Coupe RB.
- Trunk capacity varies by vehicle.
- The trunk capacity of the Pillar Security Car has been reduced from 400 → 150.
Miscellaneous
- The Dacia’s friction on snow and ice has been slightly increased.
- The Porter’s weight has been increased.
- The Pillar Security Car’s weight has been slightly increased.
- The Buggy’s tire HP has been slightly increased.
- The Quad’s tire HP has been increased.
Gunplay
Mk12
- Vertical recoil increased by approximately 10%.
- Horizontal recoil increased by approximately 10%.
- Damage over distance has been reduced.
- The maximum distance at which you can eliminate an opponent wearing a Lv. 2 Helmet and Vest by landing one headshot and one body shot has decreased by 30%, from 118m → 83m.
7.62mm
- The weight of 7.62mm ammo has been reduced by approximately 15%, from 0.7 → 0.6.
Shotguns
S1897
- Buckshot spread has been reduced by approximately 10%.
- Time required for pump action: 0.61s → 0.55s
S12K
- Buckshot spread has been increased by approximately 5%.
- Damage: 24 → 23
S686
- Buckshot spread has been reduced by approximately 12%.
DBS
- Damage over distance has been increased by approximately 20%.
- Vertical recoil decreased by approximately 10%.
- Horizontal recoil decreased by approximately 10%.
Spawn Changes
- The world spawn rates of Shotguns have been adjusted to reduce the variation in their quantities across all maps.
World
Sanhok
Area Modifications
The following changes do not apply to Team Deathmatch or Intense Battle Royale.
- The terrain in Quarry, Ruins, and Tambang has been made destructible.
- The terrain height in Quarry and Ruins has been adjusted.
Erangel
Gas Station
- The overall design has been revamped.
- The Fuel Pump feature has been added.
- Some objects have been repositioned.
Taego
Gas Station
- New gas stations have been added, and some gas stations have turned into ruins.
- The overall design has been revamped.
- The Fuel Pump feature has been added.
Arcade
New Mode: 1v1 Arena
The 1v1 Arena, previously exclusive to Training Mode, is now being added as a new Arcade mode. Master the art of one-on-one combat in this round-based survivor showdown!
Service Period (UTC)
- PC
- February 12, After live server maintenance – February 26, 07:00
- Console
- February 20, After live server maintenance – March 6, 07:00
Basic Rules
- Fight one-on-one in a small battleground until time runs out.
- When entering the mode, you will spawn in the arena and begin waiting.
- Victory goes to the player who wins the most rounds.
- Select the gear you want before each match.
- Win streaks are displayed on-screen.
Misc.
- The win/draw/lose conditions are the same as those in the existing 1v1 Arena from Training Mode.
- Use the newly added ‘Ready Up’ feature to let your opponent know you’re ready for battle.
- The match will start quickly once both participants have readied up.
Custom Match
- 1v1 Arena mode has been added.
- The Observer feature is available.
- Win streaks are recorded separately from those in Arcade’s 1v1 Arena and Custom Match – Training Mode’s 1v1 Arena.
Ranked
Season 34
- Ranked weapon skins for the MG3 have been added as Tier Rewards (permanent) for Season 34.
- The leaderboard will reset after the live server maintenance.
- Check out your final Tier from the previous season through your Career page.
Bug Fixes
Gameplay
- Fixed an issue where interacting with the Settings menu while casting causes the menu to revert to the first tab upon cast completion.
- Fixed an issue where hit marks appear outside the character’s body while prone.
- Fixed an issue where performing Co-op Climb causes the character to teleport in certain situations.
- Fixed an issue where the observer cannot see the waypoint marker of the player they are spectating.
- Fixed an issue where only the weight of the Tactical Pack is displayed in the trunk capacity UI when hovering over or selecting it after dropping a loaded Tactical Pack on the ground.
- (PC) Fixed an issue where the driving speed and RPM are swapped on the dashboard while driving the Food Truck.
- (PC) Fixed an issue where the character does not appear in the Inventory after enabling the Settings – Gameplay – Inventory Character Render option following match entry with the setting disabled.
World
- Fixed collision, texture, performance, and some other general Sanhok and Erangel issues.
- Fixed an issue where characters get stuck on a specific cliff in Sanhok.
- Fixed an issue where characters get stuck near a specific structure in the Military Base area on Erangel.
- Fixed an issue where the floor of a specific building in Rondo obstructs character movement.
UX/UI
- Fixed the misalignment of the ‘Regular’ text in the Workshop – Regular Crafting – Disassemble menu in the Japanese language setting.
- (PC) Fixed an issue where weapon icons overlap when switching weapons if the Settings – Gameplay – Interface – Weapon Slot HUD option is disabled.
- (PC) Fixed the translation errors in the Settings menu in the Brazilian Portuguese language setting.
- (PC) Fixed the translation errors in the Settings menu in the Polish language setting.
- (PC) Fixed an issue where the bottom of the End of Match screen in the Arcade is cut off.
Items & Skins
Clipping issue: Graphics that are shown outside the visible part of an image/object.
- Fixed an issue where the decorations on the Bunny Bandit Gloves are missing.
- Fixed the clipping issue when wearing the Bunny Academy Hazard Mask and certain jackets together.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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