Nixxes has just released the July 31st PC patch for Ratchet & Clank: Rift Apart, and shared its complete changelog/release notes. According to the team, this patch will update your game’s version to 1.728.0.0, implements several bug fixes and corrects some visual bugs.
Going into more details, the July 31st PC Patch resolves texture streaming issues that could result in certain textures remaining low resolution. It also fixes an issue that caused the interact button prompt to remain visible on the screen. Moreover, it addresses visual issues with water reflections that occurred when ambient occlusion was set to anything other than SSAO.
According to the changelog, Nixxes has also included various stability improvements and optimizations. However, you should temper your expectations as this isn’t a performance patch. So, if I had to guess, I’d say that performance remains, more or less, the same.
As always, Steam will download this update the next time you launch its client. Below you can also find its complete changelog. Make also sure to read our PC Performance Analysis for this title.
Ratchet & Clank: Rift Apart July 31st PC Patch Notes
- Resolved texture streaming issues that could result in certain textures remaining low resolution.
- Fixed visual issues with water reflections that occurred when ambient occlusion was set to anything other than SSAO.
- Resolved an issue that caused the interact button prompt to remain visible on the screen.
- Fixed a visual issue with weapon previews at the vendor when using ultra-wide resolutions.
- Various bug fixes, stability improvements and optimizations.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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