Bethesda has just released a new patch for Starfield that adds FOV sliders and improves the game’s stability on Intel’s graphics cards. Moreover, it fixes an issue where tunneling creatures could pick a location that would prevent progression.
This is a small update so don’t expect any major bug fixes or QoL improvements. Additionally, this patch does not add yet official support for NVIDIA’s DLSS tech.
Speaking of Starfield, we also suggest taking a look at these other mods for it. Last month, we shared the Disk Cache Enabler Mod which aims to reduce the game’s disk usage. Then we have this mod that solves the game’s elevated black levels/washed-out graphics. You can also use this guide in order to increase your FOV. Let’s also not forget the DLSS 2/XeSS and the DLSS 3 Frame Generation mods.
Sprinting Stuttering Fix is another interesting mod that addresses some stuttering issues that could occur in Starfield while running. We also recommend downloading this HD Texture Pack that improves the quality of all major NPCs. Modder Halk Hogan PL has also released the first version of his HD Reworked Project. And finally, we have these two must-have mods that overhaul the game’s User Interface and Particle Effects, as well as this mod that allows you to travel in real-time from planet to planet and this mod that introduces a dynamic weather system.
As always, Steam and Microsoft Store will download this update the next time you launch their clients. Below you can also find its complete changelog.
Starfield Patch 1.7.36 Release Notes
GENERAL
- FOV: Sliders are now available in Settings that allow players using first person or third person to adjust their FOV.
PERFORMANCE AND STABILITY
- [PC ONLY] Improved stability for Intel Arc GPUs.
- Various additional stability and performance improvements.
QUEST
- Echoes of the Past: Addressed an issue where tunneling creatures could pick a location that would prevent progression.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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