YouTube’s ‘Jonx0r’ has remastered a lot of maps from Dark Souls 3’s Irithyll city in Unreal Engine 5. The artist has shared a video, showcasing 11 maps, covering the entire city. As such, this video can give you a pretty good idea of what a remaster of this game could look like.
Now what’s cool here is that Jonx0r has implemented some very basic control mechanics. The artist has also imported the main player who can move freely (with quite smooth animations) in it. And yes, there are also a number of gestures the main character can use.
My guess is that this project uses both Unreal Engine 5’s Nanite and Lumen. During sprinting, I couldn’t really spot any major pop-ins. Then again I’m on a laptop so perhaps I might see the pop-ins on when I watch the video on the LG CX.
Jonx0r used the original models, textures, animations, and sounds. But here’s the thing. The artist upscaled these textures with Topaz Gigapixel. So, this fan remaster looks way sharper and more detailed than the original. As for character locomotion, camera, particle effects, UI? They have been recreated to feel like the original.
Sadly, you can’t actually download this project because it’s more like a portfolio showcase. But hey, it looks amazing. So, if you’re a big Dark Souls fan, you should definitely watch it. It’s worth your time.
If you’re into Unreal Engine 5 stuff, you’ve got to check out these other awesome fan video remakes. There are faithful remasters of Dark Souls and Dark Souls 3, which are super cool. Then there’s this fantastic fan remake of STALKER that’s worth a look. Don’t miss the Grand Theft Auto 6 fan concept in UE5; it’s pretty impressive. You should also watch the full-on remake video for Final Fantasy 9, and this Need for Speed Most Wanted Remake. And if that’s not enough, there are fan remakes for Death Stranding, Fallout 4, The Elder Scrolls V: Skyrim’s Solitude, Grand Theft Auto 4, Fallout 4, Resident Evil 1, Skyrim’s Winterhold and Skyrim’s Whiterun. There is also this Studio Ghibli stylized teaser for Zelda: Ocarina of Time in Unreal Engine 5. They’re all really cool, so give them a watch.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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