Alexander Battaglia from Digital Foundry has shared an amazing video for Alan Wake 2. This video showcases what Remedy’s latest horror game could have been like if it had fixed camera angles like those in the classic Resident Evil games.
Surprisingly enough, Alan Wake 2 looks to really benefit from fixed camera angles. Seriously, just go ahead and take a look at the video. I know, I know. This is X/Twitter and its quality is really low. However, you can get an idea of what the game could look and play like.
To be honest, I’d love to see a mod that adds these fixed camera angles to the game. It seems like you can make the game work well with these angles, and the controls seem to be fine as they are. But, it’s unlikely that modders will put in the time and effort to make this happen.
Dead Space Remake is another game that could benefit from a “fixed camera angles” mod. Since we didn’t get one for that game, it’s unlikely we’ll get one for Alan Wake 2 either. It’s too bad because mods like these could make these games more fun to play again and again.
Ironically, this mod could even improve the game’s performance. Since the camera doesn’t move, people with less powerful GPUs could be able to enable Ray Tracing. Hell, some RTX owners would also be able to enable Path Tracing.
You can watch this Resident Evil-style video for Alan Wake 2 here. Also, make sure to read our PC Performance Analysis and check out our “DLSS 3.5, Ray Tracing, and Path Tracing” benchmarks.
Enjoy and stay tuned for more!
This fits better than I thought it would. pic.twitter.com/tiLuC8g1Si
— Alexander Battaglia (@Dachsjaeger) October 31, 2023
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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