Rocksteady has revealed the official PC system requirements for Suicide Squad: Kill the Justice League. Suicide Squad: Kill the Justice will be powered by Unreal Engine 4 and from the looks of it, it won’t require a high-end PC system.
According to the official PC specs, PC gamers will need 65GB of free storage. The game will be also using the DX12 API, and there is no word whether it will support any of the PC upscaling techs.
In order to launch/run the game, PC gamers will need an Intel i5-8400 or AMD Ryzen 5 1600 3.20 GHz with an NVIDIA GTX 1070 or AMD Radeon RX Vega 56. Rocksteady recommends using an Intel i7-10700K or AMD Ryzen 7 5800 X3D. The developers also recommend an NVIDIA RTX 2080 or AMD RX 6800 XT GPU.
Unfortunately, Rocksteady has not shared the graphics settings, resolution and framerates these PC requirements target. My guess is that they are for 1080p/High/30fps.
Suicide Squad: Kill the Justice League is a Games as a Service (GaaS) game. The game appears to rely heavily on weapons, and won’t be focusing on melee combat like the Batman: Arkham games. And, as I’ve said before, this feels like a new Marvel’s Avengers game.
Warner Bros will release this game on February 2nd, 2024.
Suicide Squad: Kill the Justice League Official PC Requirements
MINIMUM:
- OS: Win 10 (64 bit)
- Processor: Intel i5-8400 or AMD Ryzen 5 1600 3.20 GHz
- Graphics: NVIDIA GTX 1070 or AMD Radeon RX Vega 56
- DirectX: Version 12
- Storage: 65 GB available space
- Additional Notes: RAM: 16 GB (2×8)
RECOMMENDED:
- OS: Win 10 (64 bit)
- Processor: Intel i7-10700K or AMD Ryzen 7 5800 X3D
- Graphics: NVIDIA RTX 2080 or AMD RX 6800-XT (16GiB)
- DirectX: Version 12
- Storage: 65 GB available space
- Additional Notes: RAM: 16 GB (2×8)
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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