As I’m pretty sure you may know, I am a big fan of Blade Runner. After all, my desktop background – as seen in pretty much all PC Performance Analysis articles – is a Blade Runner recreation in CRYENGINE. However, it appears the time to replace has come as Quixel’s 3D Artist and Art Lead, Wiktor Ohman, has recreated a scene from this iconic film in Unreal Engine 4.
As Wiktor said, he used loads of Megascan’s urban materials and assets in order to create this scene and the end result is amazing and it’s really close to the original material. Actually, this makes me wish for a new Blade Runner game that will look similar to this or the Samaritan tech demo. But I guess I’ll have to wait until Cyberpunk 2077 comes out.
For comparison purposes, here is the Blade Runner scene in CRYENGINE.
And here it is in Unreal Engine 4.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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