Dead Space is a game that a lot of gamers loved. The original series was powered by the Visceral Engine but have you ever wondered what an updated version in Unreal Engine 4 would look like? Well, time to find out. 3D Environment Artist, Douglas Davis, has recreated Dead Space’s ‘Main Atrium’ level from Chapter 4 in Unreal Engine 4.
As Douglas claimed:
“All models, textures and effects were created by myself using Unreal Engine 4, Maya, Photoshop, and Crazybump with the exception of a few default Unreal assets and the in-game posters, which are from the original game.”
Douglas has also provided some comparison screenshots between the original Dead Space and his recreation in order to showcase the changes. Unreal Engine 4 screenshots are on the left whereas the original screenshots are on the right.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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