DICE’s Vegetation Artist Experiments With Unreal Engine 4


Lately we’ve seen DICE’s artists experimenting with other engines than Frostbite 3. Following our previous story in which DICE’s Joakim Stigsson showed a map created with CRYENGINE, today we bring you another of DICE’s artists showcasing a WIP scene in Unreal Engine 4. DICE’s Simon Barle – who was worked on both Battlefield 4 and Battlefield Heroes – shared the following images, showing the progress he’s made to this Unreal Engine 4 map. Enjoy!