Earlier this week, we shared an amazing Path Tracing Mod for Doom 2. But, what if I told you that you can make Doom 2 Ray-Traced look even better? Well you see, its modder has also released an experimental RTX Remix Renderer. And as you will see, it looks incredible.
As shirokii said, RTX Remix creates a fully path-traced image with more complex light interactions. It also makes the picture much sharper and clearer on powerful PCs. Plus, it supports NVIDIA’s Ray Reconstruction.
So, below you can find some comparison screenshots. The default renderer of Doom 2 Ray-Traced is on the left, whereas the RTX Remix Renderer is on the right.
As you can easily see, the RTX Remix screenshots look way better. Take for instance the first image. In the vanilla renderer, the outdoor environment looks flat, and lacks the light source that’s right in front of you. Or how about the fourth comparison? RTX Remix provides a sharper and more natural image, with more light bounces.
The only drawback of the RTX Remix Renderer is that the “jelly” blood effects don’t work. Instead, you’ll see the original blood effects and particles. But for those who didn’t like the “jelly” effects, this could actually be a good thing. After all, a lot have complained about them. So, that’s another plus if you did not like them.
So, if you own an NVIDIA RTX GPU, I highly recommend using the RTX Remix Renderer. You can download it from this link. All you have to do is unzip it in the same folder you have Doom 2 Ray-Traced. Then, you’ll simply have to run the “gzdoom-remix.bat” executable file. And that’s it.
If you are looking for other cool mods for Doom, I suggest getting Voxel Doom. Then we have Aliens Eradication TC which is a must-have mod for all our Aliens fans. Brutal Doom: Black Edition is a mod that attempts to bring Doom 3’s art style to the game. There’s also a cool Doom 64-inspired episode mod that you can download. And finally, you can download Bloom (which is a crossover between Blood and Doom).
Enjoy and stay tuned for more!
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John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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