A couple of videos and screenshots have surfaced for Monolith’s canceled Batman game. Codenamed Project Apollo, these screenshots and videos show a game that had a lot of potential. So, let’s take a look at them, shall we?
From what we know, Warner Bros decided to cancel this Batman game because they only wanted one Batman game series. And, that was the Arkham series. Monolith then changed this Batman game into a Lord of the Rings one, which became Shadow of Mordor. And guess what? The canceled Batman game would’ve had the same Nemesis system we saw in Shadow of Mordor.
What’s also interesting here is that Monolith wanted to add the Batmobile in its game way before Rocksteady did. So, players could traverse the city by either gliding and swinging with the grappling hook or driving the Batmobile. In short, Monolith knew what it was doing. Plus, unlike Batman: Arkham Knight, the game wouldn’t have long battle scenes with the Batmobile.
This Batman game was set to stand out from the Arkham series by including the Batmobile, the Nemesis system, and stealth sections. The fighting style would’ve been similar to the Arkham games. And now you know why the combat in Shadow of Mordor feels so much like the Arkham games.
To be honest, I kind of get why Warner Bros decided to cancel. It sucks, no doubt about it. However, this cancelation is what gave birth to Shadow of Mordor. And I really loved Shadow of Mordor. So, I’m fine with that decision.
Since Suicide Squad: Kill the Justice League ended up being pretty terrible, it’s understandable why some folks might be bummed about its cancelation. However, Warner Bros back then was different from the one we have now. Back then, most companies were still investing in single-player experiences. Plus, Monolith still made an awesome game out of it.
Anyway, enjoy the screenshots and videos.
The open world of Gotham could be traversed by either gliding and utilizing the grappling hook (as established in the Arkham games) or by operating the Tumbler/Batmobile. pic.twitter.com/VZKXJBFsgP
— SpideyRanger 🇬🇠(@Dageekydude) April 3, 2024
Gadget loadouts and detective work pic.twitter.com/i5TYic3KBo
— SpideyRanger 🇬🇠(@Dageekydude) April 3, 2024
Early stealth sequence and combat mechanics (Latter would've been based on the Arkham system) pic.twitter.com/18uTxPzKm6
— SpideyRanger 🇬🇠(@Dageekydude) April 3, 2024
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email