Environment Artist, John Waynick, has re-imagined Warhammer: Age of Sigmar as an action RPG in Unreal Engine 4. Games Workshop’s Warhammer: Age of Sigmar is a tabletop game and this remake will give you an idea of what a game based on it could have looked like.
Waynick has created this environment in Unreal Engine 4 over the course of 8 weeks as an open world. Moreover, the artist made use of a modular workflow for the scenery.
The end result is really cool. Not only that, but graphically this fan project looks better than the official Warhammer action RPG, Warhammer: Chaosbane. As such, I really hope that the next Warhammer game will at least look as good as this fan project.
In order to showcase the environment, the artist has shared the following screenshots. You can also find below a flythrough video of the environment.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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