KOEI Tecmo has released a new batch of screenshots for SAMURAI WARRIORS: Spirit of Sanada, introducing the newly playable character Sasuke – a young man trained in the ways of the ninja by Hattori Hanz? who, despite detesting Samurai, becomes close to Yukimura and the Sanada Clan.
KOEI Tecmo has also unveiled some new details about this upcoming title. According to the publisher, SAMURAI WARRIORS: Spirit of Sanada will feature the time-tested “one versus thousands” gameplay style of the Warriors series with a plenitude of new additions. For example, combat will now occur over a longer period of time across multiple battlefields with the inclusion of Multi-Stage Battles. On Secondary Battlefields, players will be able to engage in battles where the Sanada family did not play a major role, and earn extra experience and items for participating while witnessing key historical events from another perspective.
Outside of combat, players can enjoy a variety of activities in the Castle Town, such as gathering information, interacting with townspeople and completing Feats – tests of combat that reward players with coins. When six coins are accumulated, these Sanada Six Coins can be used on the battlefield to trigger Stratagems – special strategies which will alter the flow of battle. The effect of a Stratagem will differ each time it is used, allowing for unique opportunities to change the tide of battle, and these strategies can be further enhanced by utilizing the newly implemented passage of time features to one’s advantage.
During the day, Officers will appear on the battlefield more frequently and players will be able to see the entire map and enemy locations, whereas at night enemy placements will not be visible and Ninjas will appear to stealthily attack their opponents.
SAMURAI WARRIORS: Spirit of Sanada releases on May 23rd.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email