Quixel’s 3D Art Lead remakes Silent Hill 2 bathroom scene in Unreal Engine 4 with Ray Tracing


Quixel’s 3D artist and Art Lead, Wiktor OhmanPRO, has shared some really cool screenshots from a remake of the Silent Hill 2 bathroom scene in Unreal Engine 4. What’s really cool here is that Wiktor used Ray Tracing in order to bring life to this scene. As such, this project showcases what a next-gen Silent Hill 2 remake could look like.

In case his name sounds familiar, Wiktor was  the man behind a recent Counter-Strike remake in Unreal Engine 4.

Wiktor used Quixel’s Megascans, something that is quite obvious from the gorgeous textures that accompany this map. Furthermore, the artist used Raytracing for the Global Illumination and Reflections.

The end result is spectacular, and will give you a glimpse at a next-gen version of Konami’s classic game. Konami does not have any plans to remake Silent Hill 2, so don’t expect to be playing such a remake anytime soon. Still, it’s really cool witnessing artists remaking classic games in newer engines.

Alongside the following screenshots, Wiktor has also released a video showcasing this fan remake. We strongly suggest watching the video as it goes into details about remaking this scene.

Enjoy!

Create Silent Hill in UE4