Square Enix released yesterday two screenshots from the PS4 Pro version of Rise of the Tomb Raider. Now we know that a lot of you will be wondering whether the PS4 Pro version is able to match the PC version running in 4K. Thankfully, NeoGAF’s member ‘Wishmaster92‘ has shared a comparison screenshot between the PC and the PS4 Pro versions.
As we can see, Rise of the Tomb Raider is blurrier on the PS4 Pro, something that was to be expected. Rise of the Tomb Raider does not appear to be running in native 4K on the PS4 Pro, something that could explain this blurriness.
Of course, this does not really surprise us. After all, Mark Cerny himself claimed that PS4 Pro will have to reconstruct scenes from a lower resolution and then upscale them in 4K. While there will be some indie titles that will run in native 4K, most triple-A games won’t be rendered in native 4K resolution on PS4 Pro.
As a result of that, everything looks sharper on the PC version than on the PS4 Pro version.
On the other hand, lighting density has been increased on the PS4 Pro version. This feels more like an artistic choice, though we are pretty sure that some will prefer the PC version, while others the PS4 Pro version.
Enjoy the comparison!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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