Environment Artist, Maarten van der Ham, has shared some screenshots from his latest Unreal Engine 4 project that is based on Ubisoft’s open-world title, The Division. Maarten van der Ham came really close to what Ubisoft’s artists have achieved in the Snowdrop Engine, something that speaks volumes about the work of an individual in Unreal Engine 4.
As we’ve already said, we really love the recreations of modern-day games in different engines. One of the reasons we like them so much is because Unreal Engine 4, CRYENGINE, Snowdrop, AnvilNext and Frostbite 3 handle effects differently. As such, the overall lighting and global illumination effects may look better in a particular engine, while the shading, shadowing and particles effects may look better in another.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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