3D Environment artist, Aleksis Gutmanis, has released some screenshots from his Star Citizen recreation in Unreal Engine 4. Moreover, Fernando Martis Avila and Blackcatgame Studios have showcased Silent Hill 2 and Spyro: The Dragon in Unreal Engine 4, respectively.
In the Star Citizen Unreal Engine 4 scene, Aleksis used more than 100 decals. Moreover, most of its models use tileable textures and some of them are unique new textures. Aleksis also used a couple of tricks to ‘texture‘ the scene like using AO to mask roughness variations.
On the other hand, Fernando Martis Avila has recreated Silent Hill 2’s Maria prison scene in Unreal Engine 4. As Fernando noted, this project will never be available to the public. As such, there won’t be a way to actually play yourselves this fan tech demo. Still, it will give you an idea of what a new Silent Hill 2 game could have looked like.
Last but not least, Blackcatgame Studios is currently developing a project inspired by Spyro: The Dragon. This can be easily described as the spiritual successor to Spyro as they look really the same. They have similar controls, gameplay mechanics, visuals. Generally speaking, this looks like a Spyro game. The team released a new video in order to showcase its latest build, and you can view it below.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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