AMD explained today two major features that will be included in Microsoft’s new API, DirectX 12. These two features are Async Shaders and Multi-Threaded Command Buffer Recording. DX12 promises to give extra life to all available older multi-core CPUs, and these two features will be essential to that task. Continue reading AMD Explains Two Major Features of DX12 (Async Shaders & Multi-Threaded Command Buffer Recording)
Tag Archives: AMD
AMD/NVIDIA Market-Share Graph Shows NVIDIA Conquering, 3 Out of 4 PC Gamers Own an NVIDIA GPU
Beyond3D’s member ‘dbz‘ has shared an interesting graph, showing the percentage of purchased NVIDIA and AMD graphics cards over the past few years. As dbz wrote, this graph was made from aggregated quarterly reports, mainly from Mercury Research with fillers from JPR where Mercury’s figures were unavailable. Continue reading AMD/NVIDIA Market-Share Graph Shows NVIDIA Conquering, 3 Out of 4 PC Gamers Own an NVIDIA GPU
AMD Catalyst 15.4 Beta & NVIDIA GeForce 350.12 WHQL Drivers Released, Optimized for Grand Theft Auto V
GTA V is almost upon us, meaning that both AMD and NVIDIA have released new optimized drivers for Rockstar’s title. AMD’s Catalyst 15.4 Beta comes with Crossfire profiles for a number of titles (like GTA V, Dying Light, Mortal Kombat X and Metal Gear Solid V: Ground Zeroes. On the other hand, NVIDIA’s GeForce 350.12 WHQL comes with SLI profiles for GTA V, Assassin’s Creed Rogue, Oddworld: New ‘n’ Tasty and Project CARS. Continue reading AMD Catalyst 15.4 Beta & NVIDIA GeForce 350.12 WHQL Drivers Released, Optimized for Grand Theft Auto V
AMD Catalyst 15.3 Beta Driver Released, Adds AMD Freesync Tech Support
AMD has released a new beta driver for its graphics cards. The AMD Catalyst 15.3 Beta add support for AMD Freesync technology, includes new Crossfire profiles for a number of games (such as Project CARS, Battlefield: Hardline and Total War: Attila) and improves other Crossfire profiles (for games like Assassin’s Creed Unity, Alien Isolation and Ryse: Son of Rome). Continue reading AMD Catalyst 15.3 Beta Driver Released, Adds AMD Freesync Tech Support
Dawn Engine – First Screenshots Revealed Showcasing AMD’s TressFX 3.0
At this year’s GDC, AMD and Square Enix showcased Dawn Engine; the new engine that will be powering the next part of the Deus Ex series. The slides from that GDC session has just been posted online and below you can view the first tech images from Dawn Engine, showcasing AMD’s TressFX 3.0 technology (the fourth images does not seem to be from Dawn Engine, though we decided to include as it shows off TressFX 3.0’s new Fur support). Enjoy! Continue reading Dawn Engine – First Screenshots Revealed Showcasing AMD’s TressFX 3.0
New AMD Presentation Slide Reveals Details about R9 390X – Supports DX12_3, Packs 8GB of VRAM
A new AMD presentation slide hit the Internet a couple of hours ago, leaking some new interesting information about AMD’s upcoming high-end GPU, the R9 390X. According to the slide, AMD’s R9 390X will pack 4096 shader units, will support DX12 up to Tier 3 (in other words, DX12_3) and will feature up to 8GB of VRAM (basically meaning that we might get an initial 4GB version and afterwards a new updated 8GB version). Continue reading New AMD Presentation Slide Reveals Details about R9 390X – Supports DX12_3, Packs 8GB of VRAM
Rumor: DirectX 12 May Offer SFR & Multi-GPU Support Between NVIDIA & AMD GPUs
Tomshardware has reported an interesting rumor that – if it’s proven to be legit – may change everything we know about multi-GPU configurations. Similarly to AMD’s Mantle, DX12 may offer support for SFR; a technique via which developers will be able to manually, or automatically, divide the texture and geometry data between the GPUs, and all of the GPUs can then work together to work on each frame. In short, it will also let developers take full advantage of the available VRAM found in multi-GPU setups. And while this is great, it’s not what really excited it us about this latest DX12 rumor. Continue reading Rumor: DirectX 12 May Offer SFR & Multi-GPU Support Between NVIDIA & AMD GPUs
Mantle to Allow VRAM Stacking in Multi-Card Setups
Yes, stack-able VRAM is almost upon us according to AMD’s own Robert Hallock. Hallock tweeted out earlier this week that the newest addition to the Mantle API would allow VRAM stacking between cards in multi-card setups. Continue reading Mantle to Allow VRAM Stacking in Multi-Card Setups
NVIDIA Is Working On A New Driver Update For GTX970, AMD Mocks NVIDIA’s False Advertising
And that was to be expected. After this whole controversy surrounding NVIDIA’s GTX970 VRAM issues, AMD released an image in which it makes fun of it. As we can see, AMD’s image claims that the VRAM of its Radeon R9 290 graphics cards is exactly what is advertised. Continue reading NVIDIA Is Working On A New Driver Update For GTX970, AMD Mocks NVIDIA’s False Advertising
AMD Reports Q4 2014 Financial Results, 22% Revenue Drop Compared To Last Year
Although we don’t usually share such reports, we thought it would be interesting to share AMD’s Q4 2014 results as the red team is currently working on its latest high-end GPU (that according to a number of rumors it will be beast). Continue reading AMD Reports Q4 2014 Financial Results, 22% Revenue Drop Compared To Last Year