Autonomous Games has announced that their Unreal Engine 3 indie game, The Afflicted, will be released on January 2012 and will support DX11. This means that The Afflicted will feature Multi-sample anti-aliasing, Image-Based Reflections, Tessellation, Screen Space Occlusion Mapping, Deferred Shading, and Bokeh Depth of Field. In addition, the company released some new screenshots to show off these new graphical features and can be viewed bellow. Continue reading PC gamers, meet The Afflicted; an Unreal Engine 3 indie game that supports DX11→