Back when the Turing graphics cards were not available to the public or developers, DICE and other studios have been experimenting with real-time ray tracing using the NVIDIA Titan V GPU. As such, it should not really surprise anyone that Battlefield 5’s RTX effects can actually run with this particular card, even though it does not feature any RT cores. Continue reading NVIDIA Titan V reportedly running real-time ray tracing effects in Battlefield 5 without the RT Cores
Tag Archives: Battlefield 5
Deep Learning Super Sampling, DLSS, is coming to Battlefield 5
It appears that Deep Learning Super Sampling, or best known as DLSS, will be coming to Battlefield 5. This information comes straight from NVIDIA’s own slides regarding its upcoming graphics card, the NVIDIA GeForce RTX2060, in which the green team revealed some interesting performance numbers. Continue reading Deep Learning Super Sampling, DLSS, is coming to Battlefield 5
Here are Shadow of the Tomb Raider and Battlefield 5 running in glorious 8K on Ultra settings
Thirty IR has shared two videos, showing Shadow of the Tomb Raider and Battlefield 5 running in glorious 8K on Ultra settings. In order to achieve something like that, Thirty IR used two NVIDIA Titan RTX graphics cards in SLI as playing these modern-day games on a system with two NVIDIA GeForce RTX2080Ti GPUs was impossible. Continue reading Here are Shadow of the Tomb Raider and Battlefield 5 running in glorious 8K on Ultra settings
Microtransactions will most likely come to Battlefield 5 in January 2019 according to a leak
It appears that after the game’s low sales, EA and DICE will do anything to boost its revenue by, you guessed it, implementing microtransactions. Reddit’s member ‘spanky088‘ has discovered the following image, indicating that microtransactions will be coming to the latest Battlefield game on January 18th. Continue reading Microtransactions will most likely come to Battlefield 5 in January 2019 according to a leak
Battlefield 5 and Fallout 76 have failed to meet franchise benchmarks according to Superdata
SuperData Arcade has shared its monthly report, stating that Battlefield V and Fallout 76 launches fail to meet franchise benchmarks. Superdata estimates that Battlefield V and Fallout 76 sold 1.9 million and 1.4 million digital units, respectively, across console and PC at launch. Both are down from Battlefield 1 and Fallout 4. Continue reading Battlefield 5 and Fallout 76 have failed to meet franchise benchmarks according to Superdata
Top 10 Most Optimized PC Games of 2018
2018 is coming to an end and as you may have guessed, it’s time for our annual “Top 10 Most Optimized PC Games” list. For this list, we tested all the games that were released in 2018 (and for which we had a PC Performance Analysis article). Since some developers have released several patches for some of the games we’ve covered, we are judging their final 2018 versions. So, without further ado, here are the most optimized PC games of 2018 (at least in our opinion). Continue reading Top 10 Most Optimized PC Games of 2018
Battlefield 5 – DICE will return TTK (Time To Kill) to its original values after huge backlash from fans
Last week, DICE rolled out a patch for Battlefield 5 that increased the TTK values. According to the developers, this was done in order to attract more gamers to it however the game’s die-hard community was not happy with that change. And after a huge backlash, DICE has decided to revert those changes to their original values. Continue reading Battlefield 5 – DICE will return TTK (Time To Kill) to its original values after huge backlash from fans
Battlefield 5 December 11th update released, full release notes revealed
DICE has released a new update for Battlefield 5. This patch is 650MB in size and fixes an issue where high-level Recon players lost access to the Throwing Knife and adjusts the initial respawn count on specific maps in Domination mode. Continue reading Battlefield 5 December 11th update released, full release notes revealed
Benchmarked – Battlefield 5 can be played with 60fps at 1440p with real-time ray tracing RTX effects
As we’ve already reported, the Battlefield 5 Chapter 1: Overture update is currently available for download. DICE and NVIDIA claimed that this patch comes with some impressive performance improvements for the real-time ray tracing RTX effects and as such, we’ve decided to benchmark our RTX2080Ti and see whether the game can be played at 1440p on Ultra settings. Continue reading Benchmarked – Battlefield 5 can be played with 60fps at 1440p with real-time ray tracing RTX effects
Full release notes for Battlefield 5 Chapter 1: Overture update revealed, is now available for download
Electronic Arts and DICE have revealed the full release notes for the Battlefield 5 Chapter 1: Overture update. The changelog for this major update is huge and details every change that has been made to it. Continue reading Full release notes for Battlefield 5 Chapter 1: Overture update revealed, is now available for download