Tag Archives: Bethesda

New in-game screenshots leaked from Starfield’s 2018 build

It appears that a new set of in-game screenshots have been leaked from Starfield’s 2018 build. These screenshots showcase some of its assets. However, and since this is a really old WIP build, they do not represent the quality of the final product. Still, they can give you a glimpse at what Bethesda aims to create. Continue reading New in-game screenshots leaked from Starfield’s 2018 build

These mods bring Next-Gen NPCs to The Elder Scrolls V: Skyrim

Modder ‘Truceacred’ has released a high-polygon mod for The Elder Scrolls V: Skyrim Special Edition that replaces the headpart of every single humanoid NPC. Thus, and alongside this mod, we’ve decided to share some additional mods that will greatly improve the appearance of NPCs. Continue reading These mods bring Next-Gen NPCs to The Elder Scrolls V: Skyrim

Ghostwire: Tokyo – NVIDIA DLSS, AMD FSR & Ray Tracing Benchmarks

Bethesda has just released the new first-person action game from Tango Gameworks, Ghostwire: Tokyo. The game uses Unreal Engine 4 and supports NVIDIA DLSS and AMD FSR, as well as Ray Tracing. As such, and before publishing our PC Performance Analysis, we’ve decided to benchmark and compare these features. Continue reading Ghostwire: Tokyo – NVIDIA DLSS, AMD FSR & Ray Tracing Benchmarks

The Elder Scrolls III: Morrowind Mod released for Skyrim Special Edition

The SoM SE Team has released The Elder Scrolls III: Morrowind Mod, Shadow of Morrowind, for Skyrim Special Edition. As its description reads, this mod will allow you to travel to Morrowind and explore what remains of the province in the Fourth Era. Continue reading The Elder Scrolls III: Morrowind Mod released for Skyrim Special Edition

Here are 10 minutes of gameplay from Ghostwire: Tokyo PC with Ray Tracing

IGN has shared a video, showcasing ten minutes of gameplay footage from the PC version of Ghostwire: Tokyo. As we’ve already reported, the PC version will support ray-traced shadows and reflections, and both of these Ray Tracing effects are enabled in this video. Continue reading Here are 10 minutes of gameplay from Ghostwire: Tokyo PC with Ray Tracing