Alex Tardif, Lead Graphics Engineer at ZeniMax Online Studios, announced that The Elder Scrolls Online will support NVIDIA’s DLAA tech. In addition, the team will also add support for the more “traditional” deep learning technique, DLSS. Continue reading The Elder Scrolls Online will be the first game to support NVIDIA DLAA (Deep Learning Anti-Aliasing)
Tag Archives: Bethesda
Deathloop PC Performance Analysis
Bethesda has released on PC the latest first-person shooter from Arkane Studios, Deathloop. Powered by the Void Engine, it’s time now to benchmark its non-ray-traced version and see how it performs on the PC platform. Continue reading Deathloop PC Performance Analysis
Deathloop – Ray Tracing & AMD FSR Benchmarks & Comparisons
Arkane’s latest game, Deathloop, is now available on PC. Powered by the Void Engine, the game supports both Ray Tracing effects and AMD’s FidelityFX Super Resolution tech. Therefore, it’s time to benchmark them. Continue reading Deathloop – Ray Tracing & AMD FSR Benchmarks & Comparisons
Deathloop suffers from mouse jittering and stutters, but not due to Denuvo
Bethesda has just released Deathloop, however, it appears that the PC version suffers from some issues. From what we’ve discovered, the game suffers from mouse jittering issues, as well as stutters that are present when gaming with framerates between 60-90fps. However, these issues have nothing to do with the Denuvo anti-tamper tech. Continue reading Deathloop suffers from mouse jittering and stutters, but not due to Denuvo
Ghostwire: Tokyo gets a brand new gameplay trailer
Bethesda has released a brand new gameplay trailer for Tango Gameworks’ upcoming game, Ghostwire: Tokyo. This trailer showcases the main protagonist fighting some enemies, so it can give you an idea of its combat mechanics. Continue reading Ghostwire: Tokyo gets a brand new gameplay trailer
Fallout 76: Fallout Worlds Update is 15GB, now available, full patch notes
Bethesda has announced that the Fallout Worlds Update for Fallout 76 is now available for download. This Update is 15GB in size on Bethesda’s launcher, 16GB on Steam, and 23GB on Microsoft Store. Moreover, the publisher shared its full patch notes, as well as a trailer for it. Continue reading Fallout 76: Fallout Worlds Update is 15GB, now available, full patch notes
Here are the PC requirements for Deathloop
Bethesda has revealed the official PC system requirements for Arkane’s Deathloop. Deathloop releases on September 14th and PC gamers will at least need an Intel Core i5-8400 or AMD Ryzen 5 1600 with 12GB of RAM. Continue reading Here are the PC requirements for Deathloop
The Elder Scrolls V: Skyrim with over 1200 mods & Reshade Ray Tracing
Last month, we shared a video showcasing The Elder Scrolls V: Skyrim with 500 mods. And yesterday, Digital Dreams shared another video, showing this TES game with over 1200 mods and Reshade Ray Tracing. Continue reading The Elder Scrolls V: Skyrim with over 1200 mods & Reshade Ray Tracing
This Fallout 4 Mod adds around 18000 additional trees to the game
Modder ‘Oynlen’ has released a new forest mod for Fallout 4 that adds around 18000 additional trees to the game. As the modder noted, Another Pine Forest adds thousands of Pine and Aspen trees to the Commonwealth. Continue reading This Fallout 4 Mod adds around 18000 additional trees to the game
The Elder Scrolls IV: Oblivion with over 200 mods and Reshade Ray Tracing
Digital Dreams has shared a new video in which they showcase The Elder Scrolls IV: Oblivion with over 200 mods and Reshade Ray Tracing. Oblivion came out in 2006 and this video will give you an idea of what a heavily modded version of it looks like. Continue reading The Elder Scrolls IV: Oblivion with over 200 mods and Reshade Ray Tracing