BioWare has released Title Update 3 for Dragon Age: The Veilguard, which is around 300MB in size on PC, and shared its full patch notes. So, let’s see what this patch brings to the table. Continue reading Dragon Age: The Veilguard Patch 3 Released & Fully Detailed
Tag Archives: BioWare
Dragon Age: The Veilguard PC Patch 2 Released & Detailed
BioWare has just released the second PC patch for Dragon Age: The Veilguard, and shared its complete changelog. Title Update 2 is around 250MB in size, and it will address only two issues that plagued the game. Continue reading Dragon Age: The Veilguard PC Patch 2 Released & Detailed
Dragon Age: The Veilguard Update 1.0.0 Released, Full Patch Notes
BioWare has just released the first patch for its latest Dragon Age game, Dragon Age: The Veilguard. Title Update 1.0.0 for Dragon Age: The Veilguard brings a number of bug fixes and tweaks. So, let’s take a look at its full patch notes. Continue reading Dragon Age: The Veilguard Update 1.0.0 Released, Full Patch Notes
Dragon Age: The Veilguard PC Performance Analysis
Last week, EA released the new Dragon Age game, Dragon Age: The Veilguard, on PC. Powered by the Frostbite Engine, it’s time to benchmark it and examine its performance on the PC. Continue reading Dragon Age: The Veilguard PC Performance Analysis
Dragon Age: The Veilguard – Ray Tracing, NVIDIA DLSS 3 and AMD FSR 3.0 Benchmarks & Comparisons
Electronic Arts has just released Dragon Age: The Veilguard on PC. Powered by the Frostbite Engine, this new Dragon Age game supports Ray Tracing, NVIDIA DLSS 3, AMD FSR 3.0, and Intel XeSS. As such, we’ve decided to benchmark them at 4K. Continue reading Dragon Age: The Veilguard – Ray Tracing, NVIDIA DLSS 3 and AMD FSR 3.0 Benchmarks & Comparisons
Dragon Age: The Veilguard won’t have Denuvo, gets Ray Tracing Requirements
Bioware has just confirmed that Dragon Age: The Veilguard won’t have any 3rd party DRM on PC. This means that the game won’t have Denuvo, the anti-tamper tech that EA has used in pretty much all of its latest PC releases. Continue reading Dragon Age: The Veilguard won’t have Denuvo, gets Ray Tracing Requirements
Here’s the State of Play 2024 gameplay trailer for Dragon Age: The Veilguard
At today’s State of Play 2024 event, EA presented a new gameplay trailer for Dragon Age: The Veilguard. This trailer packs 4 brand new minutes of gameplay action. So, make sure to watch it if you are a fan of the series. Continue reading Here’s the State of Play 2024 gameplay trailer for Dragon Age: The Veilguard
22 minutes of new gameplay from Dragon Age: The Veilguard
IGN has shared a video, showcasing 22 minutes of new gameplay footage from Dragon Age: The Veilguard. This video shows pretty much everything. So, you can expect to see some of the game’s dialogues, as well as its combat system. So, make sure to watch it if you are looking forward to it. Continue reading 22 minutes of new gameplay from Dragon Age: The Veilguard
New Dragon Age: The Veilguard video gives a glimpse at high-level combat
EA and BioWare have released a new video that gives us a glimpse at the game’s high-level combat system. Or at least that’s the devs claimed. And, thankfully, it does not contain any spoilers. Continue reading New Dragon Age: The Veilguard video gives a glimpse at high-level combat
Bioware has detailed the Ray Tracing effects for Dragon Age: The Veilguard, and has shared even more PC tech details
As we informed you yesterday, Dragon Age: The Veilguard will support Ray Tracing on PC. At that time, we didn’t know how BioWare would be using RT. Thankfully, though, we now have more PC tech details about this new Dragon Age game. Continue reading Bioware has detailed the Ray Tracing effects for Dragon Age: The Veilguard, and has shared even more PC tech details