Tag Archives: Capcom

Capcom has officially announced Dragon’s Dogma 2

Capcom has just announced the sequel to Dragon’s Dogma, Dragon’s Dogma 2. According to the Japanese company, Dragon’s Dogma 2 is currently in development, and there is no ETA on when it will come out. Unfortunately, the team did not share any screenshots or trailer, though it at least gave us a look at its logo. It’s not much but hey, at least it confirmed that Dragon’s Dogma 2 is happening. Thus, I went ahead and included below the entire 10th-anniversary video of Dragon’s Dogma. Enjoy! Continue reading Capcom has officially announced Dragon’s Dogma 2

Capcom releases non-RT DX11 versions of Resident Evil 7, Resident Evil 2 Remake & Resident Evil 3 Remake

A couple of days ago, Capcom released the Ray Tracing Updates for Resident Evil 7, 2 & 3. These patches ditched DX11 over DX12, and increased the game’s overall GPU requirements. And, after a huge backlash, the Japanese team has re-enabled DX11 via beta branches. Continue reading Capcom releases non-RT DX11 versions of Resident Evil 7, Resident Evil 2 Remake & Resident Evil 3 Remake

Resident Evil 7, 2 & 3 Ray Tracing Updates available for download on PC

Capcom has just released the Ray Tracing updates for Resident Evil 7, Resident Evil 2 Remake and Resident Evil 3 Remake. In addition, these patch add support for AMD’s FSR tech. Unfortunately, though, the games only support FSR 1.0, and not FSR 2.0. Moreover, there is no support for NVIDIA’s DLSS tech. Continue reading Resident Evil 7, 2 & 3 Ray Tracing Updates available for download on PC

Resident Evil 2 Remake will be DX12-only, will have higher PC requirements

Back in March 2022, Capcom announced a new upgrade patch for Resident Evil 2 Remake (that will bring to it new Ray Tracing effects). And today, the Japanese company stated that the game will no longer support the DX11 API, meaning that it will now have higher GPU requirements. Continue reading Resident Evil 2 Remake will be DX12-only, will have higher PC requirements